Issued Patents All Time
Showing 26–48 of 48 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 8010944 | Vector data types with swizzling and write masking for C++ | Mark J. Kilgard | 2011-08-30 |
| 8010945 | Vector data types with swizzling and write masking for C++ | Mark J. Kilgard | 2011-08-30 |
| 8006236 | System and method for compiling high-level primitive programs into primitive program micro-code | Mark J. Kilgard, Christopher T. Dodd, Robert Steven Glanville | 2011-08-23 |
| 7999820 | Methods and systems for reusing memory addresses in a graphics system | Adam Clark Weitkemper, Steven E. Molnar, Mark J. French | 2011-08-16 |
| 7944452 | Methods and systems for reusing memory addresses in a graphics system | Adam Clark Wietkemper, Steven E. Molnar, Mark J. French | 2011-05-17 |
| 7886116 | Bandwidth compression for shader engine store operations | — | 2011-02-08 |
| 7877565 | Constant versioning for multi-threaded processing | Roger L. Allen, Henry Packard Moreton, Thomas Kong, Simon Moy | 2011-01-25 |
| 7868891 | Load balancing | Daniel Elliot Wexler, Larry Gritz, Eric B. Enderton | 2011-01-11 |
| 7825933 | Managing primitive program vertex attributes as per-attribute arrays | Mark J. Kilgard, Christopher T. Dodd, Robert Steven Glanville | 2010-11-02 |
| 7746352 | Deferred page faulting in virtual memory based sparse texture representations | — | 2010-06-29 |
| 7626588 | Prescient cache management | Steven E. Molnar, Mark J. French, Adam Clark Weitkemper, Phillip Craig Keslin, David L. Anderson +1 more | 2009-12-01 |
| 7616209 | Prescient cache management | Steven E. Molnar, Mark J. French, Adam Clark Weitkemper, Phillip Craig Keslin, David L. Anderson +1 more | 2009-11-10 |
| 7528843 | Dynamic texture fetch cancellation | Mark J. Kilgard, Rui M. Bastos, Johnny S. Rhoades, Wei-Chao Chen | 2009-05-05 |
| 7519797 | Hierarchical multi-precision pipeline counters | Gregory J. Stiehl, David L. Anderson, Mark J. French, Steven E. Molnar | 2009-04-14 |
| 7463259 | Subshader mechanism for programming language | Craig Kolb, William R. Mark, Matthew Milton Pharr, Rev Lebaredian | 2008-12-09 |
| 7446780 | Temporal antialiasing in a multisampling graphics pipeline | Rui M. Bastos | 2008-11-04 |
| 7382377 | Render to texture cull | William Parsons Newhall, Jr., David B. Glasco | 2008-06-03 |
| 7355602 | Surrogate stencil buffer clearing | Mark J. Kilgard, Jonah M. Alben | 2008-04-08 |
| 7170513 | System and method for display list occlusion branching | Douglas A. Voorhies, Matthew J. Craighead, Mark J. Kilgard, Edward A. Hutchins | 2007-01-30 |
| 7145565 | Depth bounds testing | Mark J. Kilgard | 2006-12-05 |
| 6989840 | Order-independent transparency rendering system and method | Rui M. Bastos, Mark J. Kilgard | 2006-01-24 |
| 6744433 | System and method for using and collecting information from a plurality of depth layers | Rui M. Bastos, Mark J. Kilgard | 2004-06-01 |
| 6704025 | System and method for dual-depth shadow-mapping | Rui M. Bastos, Mark J. Kilgard | 2004-03-09 |