MK

Mark J. Kilgard

NV NVIDIA: 70 patents #31 of 7,811Top 1%
Overall (All Time): #29,362 of 4,157,543Top 1%
70
Patents All Time

Issued Patents All Time

Showing 25 most recent of 70 patents

Patent #TitleCo-InventorsDate
11769298 Polar stroking for vector graphics 2023-09-26
11651520 Method and system for unified encoding of path segments, caps, and joins for path stroking 2023-05-16
11257253 Method and system for unified encoding of path segments, caps, and joins for path stroking 2022-02-22
11164372 Polar stroking for vector graphics 2021-11-02
10083514 Stencil-then-cover path rendering with shared edges Jeffrey A. Bolz 2018-09-25
9916674 Baking path rendering objects into compact and efficient memory representations 2018-03-13
9773341 Rendering cover geometry without internal edges Jeffrey A. Bolz 2017-09-26
9767600 Target independent rasterization with multiple color samples Jeffrey A. Bolz, Henry Packard Moreton, Rui M. Bastos, Eric B. Lum 2017-09-19
9613451 Jittered coverage accumulation path rendering 2017-04-04
9558573 Optimizing triangle topology for path rendering Jeffrey A. Bolz 2017-01-31
9466115 Stencil then cover path rendering with shared edges Jeffrey A. Bolz 2016-10-11
9418437 Stencil then cover path rendering with shared edges Jeffrey A. Bolz 2016-08-16
9342891 Stencil then cover path rendering with shared edges Jeffrey A. Bolz 2016-05-17
9317960 Top-to bottom path rendering with opacity testing 2016-04-19
9311738 Path rendering by covering the path based on a generated stencil buffer 2016-04-12
9218691 System and method for enabling scene program functionality Jason Sams, Cass W. Everitt 2015-12-22
9202303 System and method for compositing path color in path rendering Jeffrey A. Bolz 2015-12-01
9183609 Programmable blending in multi-threaded processing units Rui M. Bastos, William Craig McKnight, Jerome F. Duluk, Jr., Pierre Souillot, Dale L. Kirkland +4 more 2015-11-10
9183662 System and method for enabling scene program functionality Jason Sams, Cass W. Everitt 2015-11-10
9024946 Tessellation shader inter-thread coordination Patrick R. Brown, Christopher T. Dodd 2015-05-05
8803879 Omnidirectional shadow texture mapping William Parsons Newhall, Jr. 2014-08-12
8786606 Point containment for quadratic Bèzier strokes 2014-07-22
8782611 Visual inspection and debugging of threads in parallel computing systems Brian Kretzler 2014-07-15
8773439 Approximation of stroked higher-order curved segments by quadratic bèzier curve segments Henry Packard Moreton 2014-07-08
8730253 Decomposing cubic Bezier segments for tessellation-free stencil filling 2014-05-20