Issued Patents All Time
Showing 25 most recent of 129 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12260486 | Displaced micro-meshes for ray and path tracing | John Burgess, Gregory MUTHLER, Nikhil Dixit, Yury Uralsky, Magnus Andersson +2 more | 2025-03-25 |
| 12249022 | Displaced micro-meshes for ray and path tracing | John Burgess, Gregory MUTHLER, Nikhil Dixit, Yury Uralsky, Magnus Andersson +2 more | 2025-03-11 |
| 12197954 | Programming model for resource-constrained scheduling | Yury Uralsky, Matthijs de SMEDT, Lei Yang | 2025-01-14 |
| 10991152 | Adaptive shading in a graphics processing pipeline | Yong He, Eric B. Lum, Eric B. Enderton, Kayvon Fatahalian | 2021-04-27 |
| 10909739 | Techniques for representing and processing geometry within an expanded graphics processing pipeline | Ziyad S. Hakura, Yury Uralsky, Christoph Kubisch, Pierre Boudier | 2021-02-02 |
| 10878611 | Techniques for pre-processing index buffers for a graphics processing pipeline | Ziyad S. Hakura, Yury Uralsky, Christoph Kubisch, Pierre Boudier | 2020-12-29 |
| 10861230 | System-generated stable barycentric coordinates and direct plane equation access | David Patrick, Dale L. Kirkland, Ziyad S. Hakura, Yury Uralsky | 2020-12-08 |
| 10733794 | Adaptive shading in a graphics processing pipeline | Yong He, Eric B. Lum, Eric B. Enderton, Kayvon Fatahalian | 2020-08-04 |
| 10699427 | Method and apparatus for obtaining sampled positions of texturing operations | Yury Uralsky, Eric B. Lum, Jonathan Dunaisky, Steven James Heinrich, Stefano A. Pescador +2 more | 2020-06-30 |
| 10600229 | Techniques for representing and processing geometry within a graphics processing pipeline | Ziyad S. Hakura, Yury Uralsky, Christoph Kubisch, Pierre Boudier | 2020-03-24 |
| 10424074 | Method and apparatus for obtaining sampled positions of texturing operations | Yury Uralsky, Eric B. Lum, Jonathan Dunaisky, Steven James Heinrich, Stefano A. Pescador +2 more | 2019-09-24 |
| 10269090 | Rendering to multi-resolution hierarchies | Eric B. Lum | 2019-04-23 |
| 10169072 | Hardware for parallel command list generation | Jerome F. Duluk, Jr., Jesse David Hall, Patrick R. Brown | 2019-01-01 |
| 10102668 | System, method, and computer program product for rendering at variable sampling rates using projective geometric distortion | Jonah M. Alben | 2018-10-16 |
| 10078911 | System, method, and computer program product for executing processes involving at least one primitive in a graphics processor, utilizing a data structure | Ziyad S. Hakura, Yury Uralsky, Tyson J. Bergland, Eric B. Lum, Jerome F. Duluk, Jr. | 2018-09-18 |
| 10068366 | Stereo multi-projection implemented using a graphics processing pipeline | Ziyad S. Hakura, Eric B. Lum, Emmett M. Kilgariff | 2018-09-04 |
| 9953455 | Handling post-Z coverage data in raster operations | Eric B. Lum, Rui M. Bastos, Jerome F. Duluk, Jr., Yury Uralsky | 2018-04-24 |
| 9947084 | Multiresolution consistent rasterization | Eric B. Lum, John S. Montrym, Walter R. Steiner, Justin Cobb | 2018-04-17 |
| 9767600 | Target independent rasterization with multiple color samples | Jeffrey A. Bolz, Mark J. Kilgard, Rui M. Bastos, Eric B. Lum | 2017-09-19 |
| 9754561 | Managing memory regions to support sparse mappings | Jonathan Dunaisky, Jeffrey A. Bolz, Yury Uralsky, James Leroy Deming, Rui M. Bastos +6 more | 2017-09-05 |
| 9754407 | System, method, and computer program product for shading using a dynamic object-space grid | Anjul Patney, Eric B. Enderton, Eric B. Lum, Marco Salvi, Christopher Ryan Wyman +6 more | 2017-09-05 |
| 9747718 | System, method, and computer program product for performing object-space shading | Anjul Patney, Eric B. Enderton, Eric B. Lum, Marco Salvi, Christopher Ryan Wyman +6 more | 2017-08-29 |
| 9747661 | Consistent vertex snapping for variable resolution rendering | Eric B. Lum, Kyle Perry Roden, Walter R. Steiner, Ziyad S. Hakura | 2017-08-29 |
| 9659399 | System, method, and computer program product for passing attribute structures between shader stages in a graphics pipeline | Ziyad S. Hakura, Emmett M. Kilgariff | 2017-05-23 |
| 9652815 | Texel data structure for graphics processing unit programmable shader and method of operation thereof | Cass W. Everitt | 2017-05-16 |