YU

Yury Uralsky

NV NVIDIA: 46 patents #80 of 7,811Top 2%
Overall (All Time): #61,415 of 4,157,543Top 2%
46
Patents All Time

Issued Patents All Time

Showing 25 most recent of 46 patents

Patent #TitleCo-InventorsDate
12260486 Displaced micro-meshes for ray and path tracing John Burgess, Gregory MUTHLER, Nikhil Dixit, Henry Packard Moreton, Magnus Andersson +2 more 2025-03-25
12249022 Displaced micro-meshes for ray and path tracing John Burgess, Gregory MUTHLER, Nikhil Dixit, Henry Packard Moreton, Magnus Andersson +2 more 2025-03-11
12197954 Programming model for resource-constrained scheduling Henry Packard Moreton, Matthijs de SMEDT, Lei Yang 2025-01-14
11418212 Parallel decoding techniques 2022-08-16
10957078 Enhanced anti-aliasing by varying sample patterns spatially and/or temporally Jonah M. Alben, Ankan Banerjee, Gregory Massal, Thomas A. Petersen, Oleg Kuznetsov +2 more 2021-03-23
10909739 Techniques for representing and processing geometry within an expanded graphics processing pipeline Ziyad S. Hakura, Christoph Kubisch, Pierre Boudier, Henry Packard Moreton 2021-02-02
10878611 Techniques for pre-processing index buffers for a graphics processing pipeline Ziyad S. Hakura, Christoph Kubisch, Pierre Boudier, Henry Packard Moreton 2020-12-29
10861230 System-generated stable barycentric coordinates and direct plane equation access David Patrick, Dale L. Kirkland, Henry Packard Moreton, Ziyad S. Hakura 2020-12-08
10795691 System, method, and computer program product for simultaneously determining settings for a plurality of parameter variations John Spitzer, Rev Lebaredian 2020-10-06
10699427 Method and apparatus for obtaining sampled positions of texturing operations Henry Packard Moreton, Eric B. Lum, Jonathan Dunaisky, Steven James Heinrich, Stefano A. Pescador +2 more 2020-06-30
10600229 Techniques for representing and processing geometry within a graphics processing pipeline Ziyad S. Hakura, Christoph Kubisch, Pierre Boudier, Henry Packard Moreton 2020-03-24
10559122 System and method for computing reduced-resolution indirect illumination using interpolated directional incoming radiance Alexey Panteleev, Evgeny Makarov, Sergey Bolotov 2020-02-11
10509658 System, method, and computer program product for simultaneously determining settings for a plurality of parameter variations John Spitzer, Rev Lebaredian 2019-12-17
10503456 Method and apparatus for rendering perspective-correct images for a tilted multi-display environment Rouslan Dimitrov, Lars Nordskog, Dmitriy Zhdan 2019-12-10
10503457 Method and apparatus for rendering perspective-correct images for a tilted multi-display environment Rouslan Dimitrov, Lars Nordskog, Dmitry Zhdan 2019-12-10
10453168 Techniques for maintaining atomicity and ordering for pixel shader operations Ziyad S. Hakura, Eric B. Lum, Dale L. Kirkland, Jack Choquette, Patrick R. Brown +1 more 2019-10-22
10430989 Multi-pass rendering in a screen space pipeline Ziyad S. Hakura, Cynthia Ann Edgeworth Allison, Dale L. Kirkland, Jeffrey A. Bolz, Jonah M. Alben 2019-10-01
10424074 Method and apparatus for obtaining sampled positions of texturing operations Henry Packard Moreton, Eric B. Lum, Jonathan Dunaisky, Steven James Heinrich, Stefano A. Pescador +2 more 2019-09-24
10147222 Multi-pass rendering in a screen space pipeline Ziyad S. Hakura, Cynthia Ann Edgeworth Allison, Dale L. Kirkland, Jeffrey A. Bolz, Jonah M. Alben 2018-12-04
10147203 Enhanced anti-aliasing by varying sample patterns spatially and/or temporally Jonah M. Alben, Ankan Banerjee, Gregory Massal, Thomas A. Petersen, Oleg Kuznetsov +2 more 2018-12-04
10096086 Enhanced anti-aliasing by varying sample patterns spatially and/or temporally Jonah M. Alben, Ankan Banerjee, Gregory Massal, Thomas A. Petersen, Oleg Kuznetsov +2 more 2018-10-09
10078911 System, method, and computer program product for executing processes involving at least one primitive in a graphics processor, utilizing a data structure Ziyad S. Hakura, Tyson J. Bergland, Eric B. Lum, Jerome F. Duluk, Jr., Henry Packard Moreton 2018-09-18
10055806 Techniques for maintaining atomicity and ordering for pixel shader operations Ziyad S. Hakura, Eric B. Lum, Dale L. Kirkland, Jack Choquette, Patrick R. Brown +1 more 2018-08-21
10032245 Techniques for maintaining atomicity and ordering for pixel shader operations Ziyad S. Hakura, Eric B. Lum, Dale L. Kirkland, Jack Choquette, Patrick R. Brown +1 more 2018-07-24
10019776 Techniques for maintaining atomicity and ordering for pixel shader operations Ziyad S. Hakura, Eric B. Lum, Dale L. Kirkland, Jack Choquette, Patrick R. Brown +1 more 2018-07-10