Issued Patents All Time
Showing 26–46 of 46 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 9953455 | Handling post-Z coverage data in raster operations | Eric B. Lum, Rui M. Bastos, Jerome F. Duluk, Jr., Henry Packard Moreton | 2018-04-24 |
| 9830741 | Setting downstream render state in an upstream shader | Emmett M. Kilgariff, Morgan McGuire, Ziyad S. Hakura | 2017-11-28 |
| 9761037 | Graphics processing subsystem and method for updating voxel representation of a scene | Alexey Panteleev, Sergey Bolotov, Evgeny Makarov | 2017-09-12 |
| 9754407 | System, method, and computer program product for shading using a dynamic object-space grid | Anjul Patney, Eric B. Enderton, Eric B. Lum, Marco Salvi, Christopher Ryan Wyman +6 more | 2017-09-05 |
| 9754561 | Managing memory regions to support sparse mappings | Jonathan Dunaisky, Henry Packard Moreton, Jeffrey A. Bolz, James Leroy Deming, Rui M. Bastos +6 more | 2017-09-05 |
| 9747718 | System, method, and computer program product for performing object-space shading | Anjul Patney, Eric B. Enderton, Eric B. Lum, Marco Salvi, Christopher Ryan Wyman +6 more | 2017-08-29 |
| 9633469 | Conservative rasterization of primitives using an error term | Eric B. Lum, Walter R. Steiner, Henry Packard Moreton, Justin Cobb, Barry Nolan Rodgers +2 more | 2017-04-25 |
| 9396515 | Rendering using multiple render target sample masks | Eric B. Lum, Jerome F. Duluk, Jr., Rouslan Dimitrov, Rui M. Bastos | 2016-07-19 |
| 9390543 | Graphics processing subsystem and method for computing a three-dimensional clipmap | Alexey Panteleev, Evgeny Makarov, Henry Packard Moreton, Sergey Bolotov, Eric B. Lum | 2016-07-12 |
| 9390540 | Deferred shading graphics processing unit, geometry data structure and method of performing anti-aliasing in deferred shading | — | 2016-07-12 |
| 9367946 | Computing system and method for representing volumetric data for a scene | Alexey Panteleev, Evgeny Makarov, Henry Packard Moreton, Sergey Bolotov, Eric B. Lum +2 more | 2016-06-14 |
| 9355430 | Techniques for interleaving surfaces | Eric B. Lum, Cass W. Everitt, Henry Packard Moreton, Cyril Crassin, Jerome F. Duluk, Jr. | 2016-05-31 |
| 9355483 | Variable fragment shading with surface recasting | Eric B. Lum, Rouslan Dimitrov, Ignacio Llamas Ubieto, Patrick Neill, Albert Meixner | 2016-05-31 |
| 9305388 | Bit-count texture format | Evgeny Makarov, Alexey Panteleev, Sergey Bolotov | 2016-04-05 |
| 9286659 | Multi-sample surface processing using sample subsets | Alexander L. Minkin, Henry Packard Moreton, Eric B. Lum, Dale L. Kirkland, Steven James Heinrich +5 more | 2016-03-15 |
| 9269179 | System, method, and computer program product for generating primitive specific attributes | Ziyad S. Hakura, Tyson J. Bergland, Dale L. Kirkland, Cyril Crassin, Henry Packard Moreton | 2016-02-23 |
| 9262797 | Multi-sample surface processing using one sample | Alexander L. Minkin, Henry Packard Moreton, Eric B. Lum, Dale L. Kirkland, Steven James Heinrich +5 more | 2016-02-16 |
| 9177413 | Unique primitive identifier generation | Andrei S. Tatarinov, Kirill A. Dmitriev | 2015-11-03 |
| 9165399 | System, method, and computer program product for inputting modified coverage data into a pixel shader | Henry Packard Moreton | 2015-10-20 |
| 7965291 | Isosurface extraction utilizing a graphics processing unit | — | 2011-06-21 |
| 7924290 | Method and system for processing texture samples with programmable offset positions | Anders M. Kugler, Alexander L. Minkin, William Parsons Newhall, Jr., Christopher J. Migdal, Pemith R. Fernando +2 more | 2011-04-12 |