EH

Edward A. Hutchins

NV NVIDIA: 57 patents #48 of 7,811Top 1%
Meta: 2 patents #2,891 of 6,845Top 45%
Overall (All Time): #35,873 of 4,157,543Top 1%
63
Patents All Time

Issued Patents All Time

Showing 25 most recent of 63 patents

Patent #TitleCo-InventorsDate
11161087 Methods and compositions for tagging and analyzing samples Hei-Mun Christina Fan 2021-11-02
10979690 Systems and methods for using depth information to extrapolate two-dimensional images Dean Joseph Beeler, Paul Louis Pedriana, Volga Aksoy 2021-04-13
10722858 Methods and compositions for tagging and analyzing samples Hei-Mun Christina Fan 2020-07-28
10595000 Systems and methods for using depth information to extrapolate two-dimentional images Dean Joseph Beeler, Paul Louis Pedriana, Volga Aksoy 2020-03-17
10058839 Methods and compositions for tagging and analyzing samples Hei-Mun Christina Fan 2018-08-28
9183607 Scoreboard cache coherence in a graphics pipeline Justin Michael Mahan, Kevin P Acken, Michael J. M. Toksvig, Christopher D. S. Donham 2015-11-10
9035957 Pipeline debug statistics system and method Justin Michael Mahan, Christopher Mills 2015-05-19
9024957 Address independent shader program loading Justin Michael Mahan, Michael J. M. Toksvig 2015-05-05
8988441 Reconfigurable 3D graphics processor 2015-03-24
8860722 Early Z scoreboard tracking system and method Brian Keith Cabral, Christopher D. S. Donham 2014-10-14
8856499 Reducing instruction execution passes of data groups through a data operation unit Michael J. M. Toksvig, Justin Michael Mahan, Tyson J. Bergland, James T. Battle, Ashok Srinivasan 2014-10-07
8775777 Techniques for sourcing immediate values from a VLIW Tyson J. Bergland, Craig M. Okruhlica, Michael J. M. Toksvig, Justin Michael Mahan 2014-07-08
8749576 Method and system for implementing multiple high precision and low precision interpolators for a graphics pipeline Brian K. Angell 2014-06-10
8743142 Unified data fetch graphics processing system and method Brian K. Angell 2014-06-03
8736628 Single thread graphics processing system and method Brian K. Angell 2014-05-27
8736624 Conditional execution flag in graphics applications Justin Michael Mahan 2014-05-27
8736620 Kill bit graphics processing system and method Brian K. Angell 2014-05-27
8711155 Early kill removal graphics processing system and method Brian K. Angell 2014-04-29
8698819 Software assisted shader merging Justin Michael Mahan 2014-04-15
8659601 Program sequencer for generating indeterminant length shader programs for a graphics processor Justin Michael Mahan, Ewa M. Kubalska, James T. Battle 2014-02-25
8599208 Shared readable and writeable global values in a graphics processor unit pipeline Tyson J. Bergland, Craig M. Okruhlica, Michael J. M. Toksvig, Justin Michael Mahan 2013-12-03
8594441 Compressing image-based data using luminance Gary C. King, Michael J. M. Toksvig 2013-11-26
8564598 Parallelogram unified primitive description for rasterization William T. Warner, Christopher D. S. Donham 2013-10-22
8547395 Writing coverage information to a framebuffer in a computer graphics system Christopher D. S. Donham, Gary C. King, Michael J. M. Toksvig 2013-10-01
8441497 Interpolation of vertex attributes in a graphics processor Michael J. M. Toksvig 2013-05-14