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Efficient performance monitoring of integrated circuit(s) having distributed clocks |
Alan Menezes, Tom Ogletree, Shounak KAMALAPURKAR, Abhijat Ranade |
2021-10-12 |
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Triggering performance event capture via pipelined state bundles |
Ziyad S. Hakura, Thomas M. Ogletree |
2015-05-12 |
| 8928676 |
Method for parallel fine rasterization in a raster stage of a graphics pipeline |
Walter R. Steiner, Franklin C. Crow, Craig M. Wittenbrink, Douglas A. Voorhies |
2015-01-06 |
| 8379033 |
Method and system for improving data coherency in a parallel rendering system |
Steven E. Molnar, Cass W. Everitt, Gary M. Tarolli, John M. Danskin |
2013-02-19 |
| 8253748 |
Shader performance registers |
Brett W. Coon |
2012-08-28 |
| 8212824 |
Apparatus and method for serial save and restore of graphics processing unit state information |
Nitij Mangal |
2012-07-03 |
| 8139069 |
Method and system for improving data coherency in a parallel rendering system |
Steven E. Molnar, Cass W. Everitt, Gary M. Tarolli, John M. Danskin |
2012-03-20 |
| 8134570 |
System and method for graphics attribute packing for pixel shader usage |
Jerome F. Duluk, Jr., Andrew Tao, Svetoslav D. Tzvetkov, Yan Yan Tang, Elena Ing |
2012-03-13 |
| 8094158 |
Using programmable constant buffers for multi-threaded processing |
Cass W. Everitt, Henry Packard Moreton, Thomas Kong |
2012-01-10 |
| 8085272 |
Method and system for improving data coherency in a parallel rendering system |
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2011-12-27 |
| 7911471 |
Method and apparatus for loop and branch instructions in a programmable graphics pipeline |
Harold Robert Feldman Zatz |
2011-03-22 |
| 7877565 |
Constant versioning for multi-threaded processing |
Cass W. Everitt, Henry Packard Moreton, Thomas Kong, Simon Moy |
2011-01-25 |
| 7852340 |
Scalable shader architecture |
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2010-12-14 |
| 7809928 |
Generating event signals for performance register control using non-operative instructions |
Brett W. Coon, Ian A. Buck, John R. Nickolls |
2010-10-05 |
| 7711990 |
Apparatus and method for debugging a graphics processing unit in response to a debug instruction |
John R. Nickolls, Brian Keith Cabral, Brett W. Coon, Robert C. Keller |
2010-05-04 |
| 7663621 |
Cylindrical wrapping using shader hardware |
Harold Robert Zable, Robert Ohannessian |
2010-02-16 |
| 7600155 |
Apparatus and method for monitoring and debugging a graphics processing unit |
John R. Nickolls, Brian Keith Cabral, Brett W. Coon, Robert C. Keller |
2009-10-06 |
| 7542042 |
Subpicture overlay using fragment shader |
Rui M. Bastos, Karim M. Abdalla, Justin S. Legakis |
2009-06-02 |
| 7439979 |
Shader with cache memory |
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2008-10-21 |
| 7385607 |
Scalable shader architecture |
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2008-06-10 |
| 6825843 |
Method and apparatus for loop and branch instructions in a programmable graphics pipeline |
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2004-11-30 |