| 9123173 |
Method for rasterizing non-rectangular tile groups in a raster stage of a graphics pipeline |
Justin S. Legakis, John S. Montrym, Douglas A. Voorhies |
2015-09-01 |
| 9117309 |
Method and system for rendering polygons with a bounding box in a graphics processor unit |
— |
2015-08-25 |
| 9105113 |
Method and system for efficiently rendering circles |
Blaise A. Vignon |
2015-08-11 |
| 9070213 |
Tile based precision rasterization in a graphics pipeline |
Blaise A. Vignon |
2015-06-30 |
| 9064333 |
Interrupt handling techniques in the rasterizer of a GPU |
Jeffrey R. Sewall |
2015-06-23 |
| 8941653 |
Order-preserving distributed rasterizer |
Steven E. Molnar, Emmett M. Kilgariff, John S. Rhoades, Timothy John Purcell, Sean J. Treichler +2 more |
2015-01-27 |
| 8928676 |
Method for parallel fine rasterization in a raster stage of a graphics pipeline |
Walter R. Steiner, Craig M. Wittenbrink, Roger L. Allen, Douglas A. Voorhies |
2015-01-06 |
| 8780123 |
Interrupt handling techniques in the rasterizer of a GPU |
Jeffrey R. Sewall |
2014-07-15 |
| 8698811 |
Nested boustrophedonic patterns for rasterization |
Justin S. Legakis, Jeffrey R. Sewall |
2014-04-15 |
| 8587581 |
Order-preserving distributed rasterizer |
Steven E. Molnar, Emmett M. Kilgariff, Johnny S. Rhoades, Timothy John Purcell, Sean J. Treichler +2 more |
2013-11-19 |
| 8508544 |
Small primitive detection to optimize compression and decompression in a graphics processor |
Steven E. Molnar |
2013-08-13 |
| 8482567 |
Line rasterization techniques |
Henry Packard Moreton |
2013-07-09 |
| 8477134 |
Conservative triage of polygon status using low precision edge evaluation and high precision edge evaluation |
Blaise A. Vignon |
2013-07-02 |
| 8427487 |
Multiple tile output using interface compression in a raster stage |
— |
2013-04-23 |
| 8390645 |
Method and system for rendering connecting antialiased line segments |
John S. Montrym, David Kirk McAllister, Craig M. Wittenbrink |
2013-03-05 |
| 8237738 |
Smooth rasterization of polygonal graphics primitives |
— |
2012-08-07 |
| 8085264 |
Tile output using multiple queue output buffering in a raster stage |
Jeffrey R. Sewall |
2011-12-27 |
| 8063903 |
Edge evaluation techniques for graphics hardware |
Blaise A. Vignon |
2011-11-22 |
| 7843468 |
Accellerated start tile search |
Jeffrey R. Sewall |
2010-11-30 |
| 7804499 |
Variable performance rasterization with constant effort |
Steven E. Molnar, Blaise A. Vignon |
2010-09-28 |
| 7791617 |
Method and system for rendering polygons having abutting edges |
John S. Montrym |
2010-09-07 |
| 7554546 |
Stippled lines using direct distance evaluation |
Douglas A. Voorhies, John M. Danskin |
2009-06-30 |
| 7483029 |
GPU having raster components configured for using nested boustrophedonic patterns to traverse screen areas |
Jeffrey R. Sewall |
2009-01-27 |
| 7221368 |
Stippled lines using direct distance evaluation |
Douglas A. Voorhies, John M. Danskin |
2007-05-22 |
| 7081902 |
Apparatus, system, and method for gamma correction of smoothed primitives |
John S. Montrym, Matthew J. Craighead |
2006-07-25 |