Issued Patents All Time
Showing 1–25 of 25 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 9123173 | Method for rasterizing non-rectangular tile groups in a raster stage of a graphics pipeline | Justin S. Legakis, John S. Montrym, Douglas A. Voorhies | 2015-09-01 |
| 9117309 | Method and system for rendering polygons with a bounding box in a graphics processor unit | — | 2015-08-25 |
| 9105113 | Method and system for efficiently rendering circles | Blaise A. Vignon | 2015-08-11 |
| 9070213 | Tile based precision rasterization in a graphics pipeline | Blaise A. Vignon | 2015-06-30 |
| 9064333 | Interrupt handling techniques in the rasterizer of a GPU | Jeffrey R. Sewall | 2015-06-23 |
| 8941653 | Order-preserving distributed rasterizer | Steven E. Molnar, Emmett M. Kilgariff, John S. Rhoades, Timothy John Purcell, Sean J. Treichler +2 more | 2015-01-27 |
| 8928676 | Method for parallel fine rasterization in a raster stage of a graphics pipeline | Walter R. Steiner, Craig M. Wittenbrink, Roger L. Allen, Douglas A. Voorhies | 2015-01-06 |
| 8780123 | Interrupt handling techniques in the rasterizer of a GPU | Jeffrey R. Sewall | 2014-07-15 |
| 8698811 | Nested boustrophedonic patterns for rasterization | Justin S. Legakis, Jeffrey R. Sewall | 2014-04-15 |
| 8587581 | Order-preserving distributed rasterizer | Steven E. Molnar, Emmett M. Kilgariff, Johnny S. Rhoades, Timothy John Purcell, Sean J. Treichler +2 more | 2013-11-19 |
| 8508544 | Small primitive detection to optimize compression and decompression in a graphics processor | Steven E. Molnar | 2013-08-13 |
| 8482567 | Line rasterization techniques | Henry Packard Moreton | 2013-07-09 |
| 8477134 | Conservative triage of polygon status using low precision edge evaluation and high precision edge evaluation | Blaise A. Vignon | 2013-07-02 |
| 8427487 | Multiple tile output using interface compression in a raster stage | — | 2013-04-23 |
| 8390645 | Method and system for rendering connecting antialiased line segments | John S. Montrym, David Kirk McAllister, Craig M. Wittenbrink | 2013-03-05 |
| 8237738 | Smooth rasterization of polygonal graphics primitives | — | 2012-08-07 |
| 8085264 | Tile output using multiple queue output buffering in a raster stage | Jeffrey R. Sewall | 2011-12-27 |
| 8063903 | Edge evaluation techniques for graphics hardware | Blaise A. Vignon | 2011-11-22 |
| 7843468 | Accellerated start tile search | Jeffrey R. Sewall | 2010-11-30 |
| 7804499 | Variable performance rasterization with constant effort | Steven E. Molnar, Blaise A. Vignon | 2010-09-28 |
| 7791617 | Method and system for rendering polygons having abutting edges | John S. Montrym | 2010-09-07 |
| 7554546 | Stippled lines using direct distance evaluation | Douglas A. Voorhies, John M. Danskin | 2009-06-30 |
| 7483029 | GPU having raster components configured for using nested boustrophedonic patterns to traverse screen areas | Jeffrey R. Sewall | 2009-01-27 |
| 7221368 | Stippled lines using direct distance evaluation | Douglas A. Voorhies, John M. Danskin | 2007-05-22 |
| 7081902 | Apparatus, system, and method for gamma correction of smoothed primitives | John S. Montrym, Matthew J. Craighead | 2006-07-25 |