CR

Christian Rouet

NV NVIDIA: 18 patents #345 of 7,811Top 5%
LD Lucas Digital: 6 patents #1 of 7Top 15%
VG Voestalpine Krems Gmbh: 2 patents #1 of 19Top 6%
VG Voestalpine Stahl Gmbh: 2 patents #26 of 120Top 25%
VG Voestalpine Metal Forming Gmbh: 1 patents #8 of 18Top 45%
Overall (All Time): #137,461 of 4,157,543Top 4%
28
Patents All Time

Issued Patents All Time

Showing 25 most recent of 28 patents

Patent #TitleCo-InventorsDate
11351586 Apparatus and method for producing an elongated profiled part 2022-06-07
11225038 Method for manufacturing a semifinished product or a component made of metal and fiber composite Carola Eyssell, Rüdiger Heinritz, Reiner Kelsch, Gerhard Mayrhofer, Johannes Riegler 2022-01-18
11098385 Method for producing roller-formed, partially hardened profiles Alfred Seyr 2021-08-24
10974469 Method for manufacturing a semifinished product or a part made of metal and fiber composite Carola Eyssell, Rüdiger Heinritz, Reiner Kelsch, Gerhard Mayrhofer, Johannes Riegler 2021-04-13
10008029 Updating depth related graphics data Christian Amsinck, Eric B. Lum, Barry Nolan Rodgers, Tony Louca, Jonathan Dunaisky 2018-06-26
9916680 Low-power processing in depth read-only operating regimes Christian Amsinck, Tony Louca 2018-03-13
9721381 System, method, and computer program product for discarding pixel samples Manan Patel, Shirish Gadre, Daniel P. Wilde 2017-08-01
9454843 Modulated and blended anti-aliasing Eric B. Lum, Rui M. Bastos 2016-09-27
9286647 Pixel shader bypass for low power graphics rendering Eric B. Lum, Justin Cobb, Rui M. Bastos 2016-03-15
9183609 Programmable blending in multi-threaded processing units Rui M. Bastos, Mark J. Kilgard, William Craig McKnight, Jerome F. Duluk, Jr., Pierre Souillot +4 more 2015-11-10
9142040 System, method, and computer program product for processing graphics data associated with shading Emmett M. Kilgariff, Tyson J. Bergland, Dale L. Kirkland, Rui M. Bastos 2015-09-22
7852340 Scalable shader architecture Rui M. Bastos, Karim M. Abdalla, Michael J. M. Toksvig, Johnny S. Rhoades, Roger L. Allen +6 more 2010-12-14
7852341 Method and system for patching instructions in a shader for a 3-D graphics pipeline Rui M. Bastos, Lordson L. Yue 2010-12-14
7646389 Divergent and non-divergent texture fetches Emmett M. Kilgariff, Rui M. Bastos, Wei-Chao Chen 2010-01-12
7623132 Programmable shader having register forwarding for reduced register-file bandwidth consumption Rui M. Bastos, Emmett M. Kilgariff 2009-11-24
7624255 Scheduling program instruction execution by using fence instructions Rui M. Bastos, Emmett M. Kilgariff 2009-11-24
7508394 Systems and methods of multi-pass data processing Matthew Nicholas Papakipos, Rui M. Bastos, Shaun Ho 2009-03-24
7477255 System and method for synchronizing divergent samples in a programmable graphics processing unit John Erik Lindholm, Harold Robert Feldman Zatz, Rui M. Bastos 2009-01-13
7385607 Scalable shader architecture Rui M. Bastos, Karim M. Abdalla, Michael J. M. Toksvig, Johnny S. Rhoades, Roger L. Allen +6 more 2008-06-10
7324112 System and method for processing divergent samples in a programmable graphics processing unit John Erik Lindholm, Harold Robert Feldman Zatz, Rui M. Bastos 2008-01-29
7324113 Perspective correction computation optimization Rui M. Bastos, Emmett M. Kilgariff 2008-01-29
7081895 Systems and methods of multi-pass data processing Matthew Nicholas Papakipos, Rui M. Bastos, Shaun Ho 2006-07-25
6097396 Method and apparatus for creating lifelike digital representation of hair and other fine-grained images Jeffery Yost 2000-08-01
6094202 Method and apparatus for creating lifelike digital representations of computer animated objects Cary Phillips 2000-07-25
6061072 Method and apparatus for creating lifelike digital representations of computer animated objects Cary Phillips 2000-05-09