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USPTO Patent Rankings Data through Dec 31, 2025
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Larry Gritz — 11 Patents

NVIDIA: 9 patents #838 of 7,811Top 15%
Disney: 2 patents #2,704 of 6,686Top 45%
Larkspur, CA: #15 of 118 inventorsTop 15%
California: #56,011 of 386,348 inventorsTop 15%
Overall (All Time): #435,149 of 4,157,543Top 15%
11 Patents All Time
Larry Gritz has been granted 11 US patents while listed as an inventor at NVIDIA. The first was granted in 2001 and the most recent in January 2014. Larry Gritz ranks #435,149 of 4,157,543 US inventors in our database (top 10.5%). Patent records list Larry Gritz in Larkspur, CA, US.

Issued Patents All Time

Showing 1–11 of 11 patents

Patent #TitleCo-InventorsDateApprox Value ⓘ
8633927 Re-render acceleration of frame with lighting change Radomir Mech, Eric B. Enderton, John F. Schlag, Daniel Elliot Wexler, Philip Nemec 2014-01-21 $13,631,000
7928997 Digital image compositing using a programmable graphics processor Rui M. Bastos, Daniel Elliott Wexler, Jonathan Rice, Harold Robert Feldman Zatz, Matthew Nicholas Papakipos +1 more 2011-04-19 $39,090,000
RE42287 Stochastic level of detail in computer animation Anthony A. Apodaca, Mark Vande Wettering 2011-04-12
7868891 Load balancing Daniel Elliot Wexler, Eric B. Enderton, Cass W. Everitt 2011-01-11 $18,749,000
7554538 Video processing, such as for hidden surface reduction or removal Daniel Elliott Wexler 2009-06-30 $47,737,000
7477266 Digital image compositing using a programmable graphics processor Rui M. Bastos, Daniel Elliott Wexler, Jonathan Rice, Harold Robert Feldman Zatz, Matthew Nicholas Papakipos +1 more 2009-01-13 $7,119,000
7362332 System and method of simulating motion blur efficiently 2008-04-22 $32,270,000
7274369 Digital image compositing using a programmable graphics processor Rui M. Bastos, Daniel Elliott Wexler, Jonathan Rice, Harold Robert Feldman Zatz, Matthew Nicholas Papakipos +1 more 2007-09-25 $30,336,000
7136081 System and method of line sampling object scene information Craig Kolb, Matthew Milton Pharr, Eric Veach 2006-11-14 $25,876,000
6825840 System and method of adjusting ray origins when shading vertices with rays 2004-11-30 $14,003,000
6300956 Stochastic level of detail in computer animation Anthony A. Apodaca, Mark Vande Wettering 2001-10-09 $10,153,000