TM

Todd Martin

AM AMD: 31 patents #304 of 9,279Top 4%
Overall (All Time): #97,061 of 4,157,543Top 3%
35
Patents All Time

Issued Patents All Time

Showing 25 most recent of 35 patents

Patent #TitleCo-InventorsDate
12169896 Graphics primitives and positions through memory buffers Tad Robert Litwiller, Nishank Pathak, Randy Wayne Ramsey, Michael Mantor, Christopher J. Brennan +2 more 2024-12-17
12062126 Load multiple primitives per thread in a graphics pipeline Tad Robert Litwiller, Nishank Pathak, Randy Wayne Ramsey 2024-08-13
11869140 Combined world-space pipeline shader stages Mangesh P. Nijasure, Randy Wayne Ramsey 2024-01-09
11755336 Distributed geometry Tad Robert Litwiller, Nishank Pathak, Randy Wayne Ramsey 2023-09-12
11715262 Optimizing primitive shaders Brian J. Favela, Mangesh P. Nijasure 2023-08-01
11622624 Patio table with opening for outdoor gas heater 2023-04-11
11532066 Reduced bandwidth tessellation factors Mangesh P. Nijasure, Tad Robert Litwiller, Nishank Pathak 2022-12-20
11527033 Tessellator sub-patch distribution based on group limits Saad Arrabi, Vishrut Vaibhav, Mangesh P. Nijasure 2022-12-13
11379941 Primitive shader Mangesh P. Nijasure, Randy Wayne Ramsey, Michael Mantor, Laurent Lefebvre 2022-07-05
11344113 Patio table with opening for outdoor gas heater 2022-05-31
11210757 GPU packet aggregation system Tad Robert Litwiller, Nishank Pathak, Mangesh P. Nijasure 2021-12-28
11010862 Reduced bandwidth tessellation factors Mangesh P. Nijasure, Tad Robert Litwiller, Nishank Pathak 2021-05-18
11004258 Combined world-space pipeline shader stages Mangesh P. Nijasure, Randy Wayne Ramsey 2021-05-11
10922868 Split frame rendering Mangesh P. Nijasure, Michael Mantor 2021-02-16
10796483 Identifying primitives in input index stream Saad Arrabi, Mangesh P. Nijasure 2020-10-06
10740074 Conditional construct splitting for latency hiding Brian J. Favela, Robert A. Gottlieb 2020-08-11
10643369 Compiler-assisted techniques for memory use reduction in graphics pipeline Guohua Jin, Richard A. Burns, Gianpaolo Tommasi 2020-05-05
10600142 Compression and decompression of indices in a graphics pipeline Usame Ceylan, Young In Yeo, Vineet Goel 2020-03-24
10460513 Combined world-space pipeline shader stages Mangesh P. Nijasure, Randy Wayne Ramsey 2019-10-29
10453243 Primitive level preemption using discrete non-real-time and real time pipelines Anirudh R. Acharya, Swapnil P. Sakharshete, Michael Mantor, Mangesh P. Nijasure, Vineet Goel 2019-10-22
10395424 Method and apparatus of copying data to remote memory Guohua Jin 2019-08-27
10388056 Split frame rendering Mangesh P. Nijasure, Michael Mantor 2019-08-20
10217280 Identifying primitives in input index system Saad Arrabi, Mangesh P. Nijasure 2019-02-26
10210650 Primitive level preemption using discrete non-real-time and real time pipelines Anirudh R. Acharya, Swapnil P. Sakharshete, Michael Mantor, Mangesh P. Nijasure, Vineet Goel 2019-02-19
10049487 Identifying duplicate indices in an input index stream Saad Arrabi, Mangesh P. Nijasure 2018-08-14