VG

Vineet Goel

QU Qualcomm: 35 patents #663 of 12,104Top 6%
AM AMD: 29 patents #329 of 9,279Top 4%
Lsi Logic: 5 patents #372 of 1,957Top 20%
JN Juniper Networks: 2 patents #1,315 of 2,602Top 55%
CI Cisco: 2 patents #5,498 of 13,007Top 45%
QU Quantifind: 1 patents #8 of 13Top 65%
IN Intel: 1 patents #18,218 of 30,777Top 60%
Overall (All Time): #25,279 of 4,157,543Top 1%
75
Patents All Time

Issued Patents All Time

Showing 25 most recent of 75 patents

Patent #TitleCo-InventorsDate
12412119 Clustering of machine learning (ML) functional components Maxim V. Kazakov, Milind N. Nemlekar, Swapnil P. Sakharshete 2025-09-09
12211143 Patched shading in graphics processing Andrew Evan Gruber, Donghyun Kim 2025-01-28
12118656 VRS rate feedback Skyler Jonathon Saleh, Pazhani Pillai, Ruijin Wu, Christopher J. Brennan, Andrew S. Pomianowski 2024-10-15
11972518 Hybrid binning Mika Tuomi, Kiia Kallio, Ruijin Wu, Anirudh R. Acharya 2024-04-30
11967043 Gaming super resolution Alexander M. Potapov, Skyler Jonathon Saleh, Swapnil P. Sakharshete 2024-04-23
11769294 Patched shading in graphics processing Andrew Evan Gruber, Donghyun Kim 2023-09-26
11657119 Hardware accelerated convolution Swapnil P. Sakharshete, Samuel Lawrence Wasmundt, Maxim V. Kazakov 2023-05-23
11657560 VRS rate feedback Skyler Jonathon Saleh, Pazhani Pillai, Ruijin Wu, Christopher J. Brennan, Andrew S. Pomianowski 2023-05-23
11544815 Gaming super resolution Alexander M. Potapov, Skyler Jonathon Saleh, Swapnil P. Sakharshete 2023-01-03
11295336 Synthetic control generation and campaign impact assessment apparatuses, methods and systems Sejal Pachisia, Jen-Shen Liu, John Stockton, Arnau Tibau-Puig 2022-04-05
11200724 Texture processor based ray tracing acceleration method and system Skyler Jonathon Saleh, Maxim V. Kazakov 2021-12-14
11200733 Patched shading in graphics processing Andrew Evan Gruber, Donghyun Kim 2021-12-14
11195326 Method and system for depth pre-processing and geometry sorting using binning hardware Ruijin Wu, Young In Yeo, Sagar S. Bhandare, Martin G. Sarov, Christopher J. Brennan 2021-12-07
11158106 VRS rate feedback Skyler Jonathon Saleh, Pazhani Pillai, Ruijin Wu, Christopher J. Brennan, Andrew S. Pomianowski 2021-10-26
10600142 Compression and decompression of indices in a graphics pipeline Usame Ceylan, Young In Yeo, Todd Martin 2020-03-24
10559123 Patched shading in graphics processing Andrew Evan Gruber 2020-02-11
10535185 Patched shading in graphics processing Andrew Evan Gruber, Donghyun Kim 2020-01-14
10453243 Primitive level preemption using discrete non-real-time and real time pipelines Anirudh R. Acharya, Swapnil P. Sakharshete, Michael Mantor, Mangesh P. Nijasure, Todd Martin 2019-10-22
10417791 Multi-step texture processing with feedback in texture unit Usame Ceylan, Juraj Obert, Liang Li 2019-09-17
10210650 Primitive level preemption using discrete non-real-time and real time pipelines Anirudh R. Acharya, Swapnil P. Sakharshete, Michael Mantor, Mangesh P. Nijasure, Todd Martin 2019-02-19
10210593 Adaptive context switching Anirudh R. Acharya, Alexei V. Bourd, David Rigel Garcia Garcia, Milind N. Nemlekar 2019-02-19
10192280 Per-vertex variable rate shading Skyler Jonathon Saleh, Maurice Ribble, Andrew Evan Gruber 2019-01-29
10186008 Stereoscopic view processing Gang Zhong, Young In Yeo, Juraj Obert 2019-01-22
10096147 Visibility information modification Ruijin Wu, Young In Yeo 2018-10-09
9842376 Graphics processing unit preemption with pixel tile level granularity Anirudh R. Acharya, Gang Zhong 2017-12-12