| 12406425 |
Vertex index routing for two level primitive batch binning |
Michael John Livesley, Vishrut Vaibhav |
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| 12169896 |
Graphics primitives and positions through memory buffers |
Todd Martin, Nishank Pathak, Randy Wayne Ramsey, Michael Mantor, Christopher J. Brennan +2 more |
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| 12062126 |
Load multiple primitives per thread in a graphics pipeline |
Todd Martin, Nishank Pathak, Randy Wayne Ramsey |
2024-08-13 |
| 11776085 |
Throttling shaders based on resource usage in a graphics pipeline |
Nishank Pathak, Randy Wayne Ramsey, Rex Eldon McCrary |
2023-10-03 |
| 11755336 |
Distributed geometry |
Todd Martin, Nishank Pathak, Randy Wayne Ramsey |
2023-09-12 |
| 11532066 |
Reduced bandwidth tessellation factors |
Mangesh P. Nijasure, Todd Martin, Nishank Pathak |
2022-12-20 |
| 11210757 |
GPU packet aggregation system |
Todd Martin, Nishank Pathak, Mangesh P. Nijasure |
2021-12-28 |
| 11010862 |
Reduced bandwidth tessellation factors |
Mangesh P. Nijasure, Todd Martin, Nishank Pathak |
2021-05-18 |