RB

Rui M. Bastos

NV NVIDIA: 77 patents #23 of 7,811Top 1%
AC Autodesk Canada: 1 patents #21 of 47Top 45%
📍 Porto Alegre, CA: #1 of 8 inventorsTop 15%
Overall (All Time): #23,301 of 4,157,543Top 1%
79
Patents All Time

Issued Patents All Time

Showing 51–75 of 79 patents

Patent #TitleCo-InventorsDate
7446780 Temporal antialiasing in a multisampling graphics pipeline Cass W. Everitt 2008-11-04
7425966 Pixel center position displacement Michael J. M. Toksvig, Karim M. Abdalla 2008-09-16
7403208 Generation of jittered sub-pixel samples using programmable sub-pixel offsets Nathan A. Carr 2008-07-22
7385604 Fragment scattering 2008-06-10
7385607 Scalable shader architecture Karim M. Abdalla, Christian Rouet, Michael J. M. Toksvig, Johnny S. Rhoades, Roger L. Allen +6 more 2008-06-10
7385609 Apparatus, system, and method for increased processing flexibility of a graphic pipeline John Erik Lindholm, Henry Packard Moreton 2008-06-10
7324113 Perspective correction computation optimization Christian Rouet, Emmett M. Kilgariff 2008-01-29
7324106 Translation of register-combiner state into shader microcode Brian Keith Cabral, Amy J. Midgal, Karim M. Adballa 2008-01-29
7324112 System and method for processing divergent samples in a programmable graphics processing unit John Erik Lindholm, Harold Robert Feldman Zatz, Christian Rouet 2008-01-29
7274373 System, method and computer program product for providing arbitrary texture filtering Walter E. Donovan, Stephen D. Lew, Harold Robert Feldman Zatz, John Erik Lindholm 2007-09-25
7274369 Digital image compositing using a programmable graphics processor Daniel Elliott Wexler, Larry Gritz, Jonathan Rice, Harold Robert Feldman Zatz, Matthew Nicholas Papakipos +1 more 2007-09-25
7256796 Per-fragment control for writing an output buffer John Erik Lindholm, Matthew Nicholas Papakipos 2007-08-14
7233335 System and method for reserving and managing memory spaces in a memory resource Henry Packard Moreton, John Erik Lindholm, Matthew Nicholas Papakipos 2007-06-19
7218291 Increased scalability in the fragment shading pipeline Karim M. Abdalla, Emmett M. Kilgariff 2007-05-15
7142215 Method and apparatus for processing stencil data using a programmable graphics processor Matthew Nicholas Papakipos, David B. Kirk 2006-11-28
7139003 Methods of processing graphics data including reading and writing buffers David B. Kirk, Matthew Nicholas Papakipos, John Erik Lindholm, Steven E. Moinar 2006-11-21
7098922 Multiple data buffers for processing graphics data John M. Danskin, Matthew Nicholas Papakipos 2006-08-29
7081895 Systems and methods of multi-pass data processing Matthew Nicholas Papakipos, Christian Rouet, Shaun Ho 2006-07-25
7053904 Position conflict detection and avoidance in a programmable graphics processor David B. Kirk, Matthew Nicholas Papakipos, John Erik Lindholm, Steven E. Molnar, John S. Montrym +1 more 2006-05-30
7050068 Generation of jittered sub-pixel samples using programmable sub-pixel offsets Nathan A. Carr 2006-05-23
7015914 Multiple data buffers for processing graphics data Matthew Nicholas Papakipos 2006-03-21
7015913 Method and apparatus for multithreaded processing of data in a programmable graphics processor John Erik Lindholm, Harold Robert Feldman Zatz 2006-03-21
6989840 Order-independent transparency rendering system and method Cass W. Everitt, Mark J. Kilgard 2006-01-24
6985151 Shader pixel storage in a graphics memory Walter E. Donovan 2006-01-10
6975329 Depth-of-field effects using texture lookup Stephen D. Lew, Curtis A. Beeson, Joseph Eddy Demers 2005-12-13