Issued Patents All Time
Showing 76–100 of 140 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 10535183 | Systems and methods for soft shadowing in 3-D rendering using directionalized distance function | Justin DeCell | 2020-01-14 |
| 10529120 | Systems and methods for soft shadowing in 3-D rendering using identification of nearest-hit primitive | Justin DeCell | 2020-01-07 |
| 10453245 | Query resolver for global illumination of 3-D rendering | Cuneyt Ozdas | 2019-10-22 |
| 10438397 | Reduced acceleration structures for ray tracing systems | John W. Howson | 2019-10-08 |
| 10410408 | Graphics processing using directional representations of lighting at probe positions within a scene | Jens Fursund | 2019-09-10 |
| 10339696 | On demand geometry and acceleration structure creation with discrete production scheduling | John W. Howson | 2019-07-02 |
| 10325401 | Importance sampling for determining a light map | Justin DeCell, Jens Fursund | 2019-06-18 |
| 10290143 | Compressed ray direction data in a ray tracing system | Simon Fenney | 2019-05-14 |
| 10255105 | Parallel computing architecture for use with a non-greedy scheduling algorithm | Steven J. Clohset, Joseph M. Richards | 2019-04-09 |
| 10242426 | Multistage collector for outputs in multiprocessor systems | James Alexander McCombe, Steven J. Clohset, Jason Redgrave | 2019-03-26 |
| 10242487 | On demand geometry and acceleration structure creation | John W. Howson | 2019-03-26 |
| 10229526 | Rendering of soft shadows | Gareth Morgan | 2019-03-12 |
| 10217267 | Systems and methods for 3-D scene acceleration structure creation and updating | James Alexander McCombe, Aaron Dwyer, Neils Nesse | 2019-02-26 |
| 10217266 | Unified rasterization and ray tracing rendering environments | John W. Howson, Steven J. Clohset | 2019-02-26 |
| 10192350 | Compacting results vectors between stages of graphics processing | James Alexander McCombe, Ryan R. Salsbury, Stephen C. Purcell | 2019-01-29 |
| 10186070 | On demand geometry and acceleration structure creation | John W. Howson | 2019-01-22 |
| 10089777 | Methods and graphics processing units for determining differential data for rays of a ray bundle | James Jones, Aaron Dwyer | 2018-10-02 |
| 10083541 | Object illumination in hybrid rasterization and ray traced 3-D rendering | Jens Fursund | 2018-09-25 |
| 10068367 | Asynchronous and concurrent ray tracing and rasterization rendering processes | — | 2018-09-04 |
| 10061618 | Scheduling heterogenous computation on multithreaded processors | James Alexander McCombe | 2018-08-28 |
| 10049489 | Systems and methods for soft shadowing in 3-D rendering | Justin DeCell | 2018-08-14 |
| 10008032 | Graphics processing using directional representations of lighting at probe positions within a scene | Jens Fursund | 2018-06-26 |
| 9940687 | Dynamic graphics rendering scheduling | Ryan R. Salsbury, Sean Matthew Gies, Steven J. Clohset | 2018-04-10 |
| 9830734 | Systems and methods for distributed scalable ray processing | Joseph M. Richards, Steven J. Clohset | 2017-11-28 |
| 9792720 | Building acceleration structures with synthetic acceleration shapes for use in ray tracing | Sean Matthew Gies, James Alexander McCombe | 2017-10-17 |