LP

Luke T. Peterson

IL Imagination Technologies Limited: 123 patents #3 of 280Top 2%
CG Caustic Graphics: 17 patents #1 of 9Top 15%
📍 San Francisco, CA: #84 of 26,999 inventorsTop 1%
🗺 California: #1,129 of 386,348 inventorsTop 1%
Overall (All Time): #7,113 of 4,157,543Top 1%
140
Patents All Time

Issued Patents All Time

Showing 76–100 of 140 patents

Patent #TitleCo-InventorsDate
10535183 Systems and methods for soft shadowing in 3-D rendering using directionalized distance function Justin DeCell 2020-01-14
10529120 Systems and methods for soft shadowing in 3-D rendering using identification of nearest-hit primitive Justin DeCell 2020-01-07
10453245 Query resolver for global illumination of 3-D rendering Cuneyt Ozdas 2019-10-22
10438397 Reduced acceleration structures for ray tracing systems John W. Howson 2019-10-08
10410408 Graphics processing using directional representations of lighting at probe positions within a scene Jens Fursund 2019-09-10
10339696 On demand geometry and acceleration structure creation with discrete production scheduling John W. Howson 2019-07-02
10325401 Importance sampling for determining a light map Justin DeCell, Jens Fursund 2019-06-18
10290143 Compressed ray direction data in a ray tracing system Simon Fenney 2019-05-14
10255105 Parallel computing architecture for use with a non-greedy scheduling algorithm Steven J. Clohset, Joseph M. Richards 2019-04-09
10242426 Multistage collector for outputs in multiprocessor systems James Alexander McCombe, Steven J. Clohset, Jason Redgrave 2019-03-26
10242487 On demand geometry and acceleration structure creation John W. Howson 2019-03-26
10229526 Rendering of soft shadows Gareth Morgan 2019-03-12
10217267 Systems and methods for 3-D scene acceleration structure creation and updating James Alexander McCombe, Aaron Dwyer, Neils Nesse 2019-02-26
10217266 Unified rasterization and ray tracing rendering environments John W. Howson, Steven J. Clohset 2019-02-26
10192350 Compacting results vectors between stages of graphics processing James Alexander McCombe, Ryan R. Salsbury, Stephen C. Purcell 2019-01-29
10186070 On demand geometry and acceleration structure creation John W. Howson 2019-01-22
10089777 Methods and graphics processing units for determining differential data for rays of a ray bundle James Jones, Aaron Dwyer 2018-10-02
10083541 Object illumination in hybrid rasterization and ray traced 3-D rendering Jens Fursund 2018-09-25
10068367 Asynchronous and concurrent ray tracing and rasterization rendering processes 2018-09-04
10061618 Scheduling heterogenous computation on multithreaded processors James Alexander McCombe 2018-08-28
10049489 Systems and methods for soft shadowing in 3-D rendering Justin DeCell 2018-08-14
10008032 Graphics processing using directional representations of lighting at probe positions within a scene Jens Fursund 2018-06-26
9940687 Dynamic graphics rendering scheduling Ryan R. Salsbury, Sean Matthew Gies, Steven J. Clohset 2018-04-10
9830734 Systems and methods for distributed scalable ray processing Joseph M. Richards, Steven J. Clohset 2017-11-28
9792720 Building acceleration structures with synthetic acceleration shapes for use in ray tracing Sean Matthew Gies, James Alexander McCombe 2017-10-17