LP

Luke T. Peterson

IL Imagination Technologies Limited: 123 patents #3 of 280Top 2%
CG Caustic Graphics: 17 patents #1 of 9Top 15%
📍 San Francisco, CA: #84 of 26,999 inventorsTop 1%
🗺 California: #1,129 of 386,348 inventorsTop 1%
Overall (All Time): #7,113 of 4,157,543Top 1%
140
Patents All Time

Issued Patents All Time

Showing 101–125 of 140 patents

Patent #TitleCo-InventorsDate
9710954 Processor with ray test instructions performed by special purpose units James Alexander McCombe, Ryan R. Salsbury 2017-07-18
9704283 Rendering with point sampling and pre-computed light transport information Cuneyt Ozdas 2017-07-11
9665970 Variable-sized concurrent grouping for multiprocessing Jason Redgrave, Steven J. Clohset, James Alexander McCombe 2017-05-30
9633468 Compacting results vectors between stages of graphics processing James Alexander McCombe, Ryan R. Salsbury, Stephen C. Purcell 2017-04-25
9607426 Asynchronous and concurrent ray tracing and rasterization rendering processes 2017-03-28
9595074 Multistage collector for outputs in multiprocessor systems James Alexander McCombe, Steven J. Clohset, Jason Redgrave 2017-03-14
9478062 Memory allocation in distributed memories for multiprocessing Stephen John Clohset, James Alexander McCombe 2016-10-25
9466091 Atomic memory update unit and methods Steven J. Clohset, Jason Redgrave 2016-10-11
9460547 Systems and methods for program interfaces in multipass rendering James Alexander McCombe, Ryan R. Salsbury, Sean Matthew Gies 2016-10-04
9430864 Systems and methods for 3-D scene acceleration structure creation and updating James Alexander McCombe, Aaron Dwyer, Neils Nesse 2016-08-30
9430811 Graphics processor with non-blocking concurrent architecture James Alexander McCombe, Steven J. Clohset, Jason Redgrave 2016-08-30
9424685 Unified rasterization and ray tracing rendering environments John W. Howson 2016-08-23
9305393 Building acceleration structures with synthetic acceleration shapes for use in ray tracing Sean Matthew Gies, James Alexander McCombe 2016-04-05
9183668 Ray tracing system architectures and methods James Alexander McCombe, Ryan R. Salsbury, Steven J. Clohset 2015-11-10
9098918 Graphics processor with non-blocking concurrent architecture James Alexander McCombe, Steven J. Clohset, Jason Redgrave 2015-08-04
9030476 Dynamic graphics rendering scheduling Ryan R. Salsbury, Sean Matthew Gies, Steven J. Clohset 2015-05-12
8952961 Systems and methods for photon map querying James Alexander McCombe 2015-02-10
8902230 Compacting results vectors between stages of graphics processing James Alexander McCombe, Ryan R. Salsbury, Stephen C. Purcell 2014-12-02
8854369 Systems and methods for concurrent ray tracing James Alexander McCombe, Ryan R. Salsbury 2014-10-07
8797322 Systems and methods of defining rays for ray tracing rendering James Alexander McCombe 2014-08-05
8749552 Synthetic acceleration shapes for use in ray tracing Sean Matthew Gies, James Alexander McCombe 2014-06-10
8736610 Systems and methods for rendering with ray tracing James Alexander McCombe, Ryan R. Salsbury 2014-05-27
8717357 Systems and methods for 3-D scene acceleration structure creation and updating James Alexander McCombe, Aaron Dwyer, Neils Nesse 2014-05-06
8692834 Graphics processor with non-blocking concurrent architecture James Alexander McCombe, Steven J. Clohset, Jason Redgrave 2014-04-08
8674987 Dynamic ray population control Ryan R. Salsbury, Sean Matthew Gies, Steven J. Clohset 2014-03-18