Issued Patents All Time
Showing 25 most recent of 145 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12406433 | Processing fragments which have a shader-dependent property in a graphics processing system | Panagiotis Velentzas, Richard Broadhurst | 2025-09-02 |
| 12406325 | Tile based computer graphics | Steven Fishwick | 2025-09-02 |
| 12386806 | Hierarchy merging in computer graphics | Matthew Harrison, Luke T. Peterson, Steven J. Clohset | 2025-08-12 |
| 12381448 | Handheld power tool with a brushless electric motor | John C. Vanko, Michael K. Forster, Matthew J. Velderman | 2025-08-05 |
| 12367634 | Allocation of resources to tasks | Panagiotis Velentzas, Richard Broadhurst | 2025-07-22 |
| 12367633 | Data structures, methods and tiling engines for hierarchically storing tiling information in a graphics processing system | Diego Jesus, Panagiotis Velentzas, Robert Brigg, Xile Yang | 2025-07-22 |
| 12354208 | Multi-rendering in graphics processing units using render progression checks | Steven Fishwick | 2025-07-08 |
| 12322025 | Reducing redundant rendering in a graphics system | Xile Yang, Maurizio Zucchelli | 2025-06-03 |
| 12322005 | Task assembly for SIMD processing using characteristics of computation instance for allocation to a task | Andrea Sansottera, Xile Yang, Jonathan Redshaw | 2025-06-03 |
| 12307597 | Assembling primitive data into multi-view primitive blocks in a graphics processing system | — | 2025-05-20 |
| 12259822 | GPU virtualisation | Dave Roberts, Mario Sopena Novales | 2025-03-25 |
| 12243151 | Reduced acceleration structures for ray tracing systems | Luke T. Peterson | 2025-03-04 |
| 12229878 | Primitive block generator for graphics processing systems | Xile Yang, Robert Brigg | 2025-02-18 |
| 12217358 | Untransformed display lists in a tile based rendering system | — | 2025-02-04 |
| 12211118 | Graphics processing systems with expansion transformation stage masks | Robert Brigg, Xile Yang | 2025-01-28 |
| 12211136 | On demand geometry and acceleration structure creation with tile object lists | Luke T. Peterson | 2025-01-28 |
| 12190449 | Tessellation of patches of surfaces in a tile based rendering system | — | 2025-01-07 |
| 12166954 | Stereoscopic graphics processing | — | 2024-12-10 |
| 12148084 | Graphics processing units and methods for controlling rendering complexity using cost indications for sets of tiles of a rendering space | Richard Broadhurst, Steven Fishwick | 2024-11-19 |
| 12141909 | Controlling rendering operations by shader buffer identification | Aroun Demeure, Steven Fishwick | 2024-11-12 |
| 12131403 | Task merging | Roger Hernando Buch, Panagiotis Velentzas, Richard Broadhurst, Xile Yang | 2024-10-29 |
| 12112396 | Task execution in a SIMD processing unit with parallel groups of processing lanes | Jonathan Redshaw, Yoong Chert Foo | 2024-10-08 |
| 12106424 | Dedicated ray memory for ray tracing in graphics systems | Steven J. Clohset, Ali Rabbani | 2024-10-01 |
| 12100062 | Computing systems and methods for processing graphics data using cost indications for sets of tiles of a rendering space | Richard Broadhurst, Steven Fishwick | 2024-09-24 |
| 12067681 | Scalable parallel tessellation | — | 2024-08-20 |