Patent Leaderboard
USPTO Patent Rankings Data through Sept 30, 2025
JH

John W. Howson — 145 Patents

ILImagination Technologies Limited: 140 patents #2 of 280Top 1%
BDBlack & Decker: 5 patents #577 of 2,138Top 30%
St Albans, MD: #1 of 2 inventorsTop 50%
Overall (All Time): #6,603 of 4,157,543Top 1%
145 Patents All Time

Issued Patents All Time

Showing 51–75 of 145 patents

Patent #TitleCo-InventorsDate
11610368 Tessellation of patches of surfaces in a tile based rendering system 2023-03-21
11600034 Methods and control stream generators for generating a control stream for a tile group in a graphics processing system Diego Jesus, Panagiotis Velentzas, Robert Brigg, Xile Yang 2023-03-07
11587282 Hybrid hierarchy of bounding and grid structures for ray tracing Gregory Clark, Justin DeCell, Steven J. Clohset 2023-02-21
11587281 Unified rasterization and ray tracing rendering environments Luke T. Peterson, Steven J. Clohset 2023-02-21
11568592 On demand geometry and acceleration structure creation with tile object lists Luke T. Peterson 2023-01-31
11562533 Assembling primitive data into multi-view primitive blocks in a graphics processing system 2023-01-24
11551326 Tile-based graphics Steven Fishwick 2023-01-10
11527040 Tessellating patches of surface data in tile based computer graphics rendering Steven Fishwick 2022-12-13
11527039 Primitive block generator for graphics processing systems Xile Yang, Robert Brigg 2022-12-13
11481952 Allocation of primitives to primitive blocks Xile Yang, Jonathan Redshaw 2022-10-25
11468620 Topology preservation in a graphics pipeline 2022-10-11
11450060 Untransformed display lists in a tile based rendering system 2022-09-20
11373371 Scalable parallel tessellation 2022-06-28
11348197 Computing systems and methods for processing graphics data using cost indications for sets of tiles of a rendering space Richard Broadhurst, Steven Fishwick 2022-05-31
11348302 Graphics processing units and methods for controlling rendering complexity using cost indications for sets of tiles of a rendering space Richard Broadhurst, Steven Fishwick 2022-05-31
11341601 Task assembly for SIMD processing Andrea Sansottera, Xile Yang, Jonathan Redshaw 2022-05-24
11341110 Hierarchy merging Matthew Harrison, Luke T. Peterson, Steven J. Clohset 2022-05-24
11315302 Dedicated ray memory for ray tracing in graphics systems Steven J. Clohset, Ali Rabbani 2022-04-26
11282162 Tile based computer graphics Steven Fishwick 2022-03-22
11270493 Controlling rendering operations by shader buffer identification Aroun Demeure, Steven Fishwick 2022-03-08
11263806 Graphics processing method and system for processing sub-primitives Xile Yang 2022-03-01
11263798 Multi-rendering in graphics processing units using render progression checks Steven Fishwick 2022-03-01
11217007 Primitive block generator for graphics processing systems Xile Yang, Robert Brigg 2022-01-04
11189004 Task execution in a SIMD processing unit with parallel groups of processing lanes Jonathan Redshaw, Yoong Chert Foo 2021-11-30
11182952 Hidden culling in tile-based computer generated images Xile Yang, Simon Fenney 2021-11-23