JD

Justin DeCell

IL Imagination Technologies Limited: 15 patents #37 of 280Top 15%
IN Intel: 7 patents #5,403 of 30,777Top 20%
General Motors: 1 patents #9,361 of 18,328Top 55%
Overall (All Time): #177,058 of 4,157,543Top 5%
23
Patents All Time

Issued Patents All Time

Patent #TitleCo-InventorsDate
12293462 Tile sequencing mechanism Subramaniam Maiyuran, Saurabh Sharma, Jorge F. Garcia Pabon, Raghavendra Kamath Miyar, Sudheendra Srivathsa +1 more 2025-05-06
12223680 Validation of virtual camera models Kaitlyn Williams, Glenn D. Sweeney 2025-02-11
12217352 Systems and methods for soft shadowing in 3-D rendering casting multiple rays from ray origins Luke T. Peterson 2025-02-04
12014457 Importance sampling for determining a light map Luke T. Peterson, Jens Fursund 2024-06-18
11900539 Tile sequencing mechanism Subramaniam Maiyuran, Saurabh Sharma, Jorge F. Garcia Pabon, Raghavendra Kamath Miyar, Sudheendra Srivathsa +1 more 2024-02-13
11682159 Systems and methods for soft shadowing in 3-D rendering casting multiple rays from ray origins Luke T. Peterson 2023-06-20
11640693 Dynamically enabling tiling in 3D workloads Saurabh Sharma, Subramaniam Maiyuran, Raghavendra Miyar, Jorge F. Garcia Pabon 2023-05-02
11587282 Hybrid hierarchy of bounding and grid structures for ray tracing Gregory Clark, John W. Howson, Steven J. Clohset 2023-02-21
11494970 Importance sampling for determining a light map Luke T. Peterson, Jens Fursund 2022-11-08
11250627 Tile sequencing mechanism Subramaniam Maiyuran, Saurabh Sharma, Jorge F. Garcia Pabon, Raghavendra Kamath Miyar, Sudheendra Srivathsa +1 more 2022-02-15
11204801 Method and apparatus for scheduling thread order to improve cache efficiency Saurabh Sharma 2021-12-21
11176736 Dynamically enabling tiling in 3D workloads Saurabh Sharma, Subramaniam Maiyuran, Raghavendra Miyar, Jorge F. Garcia Pabon 2021-11-16
11037360 Systems and methods for soft shadowing in 3-D rendering Luke T. Peterson 2021-06-15
11030794 Importance sampling for determining a light map Luke T. Peterson, Jens Fursund 2021-06-08
11030795 Systems and methods for soft shadowing in 3-D rendering casting multiple rays from ray origins Luke T. Peterson 2021-06-08
10964090 Hybrid hierarchy of bounding and grid structures for ray tracing Gregory Clark, John W. Howson, Steven J. Clohset 2021-03-30
10916052 Dynamically enabling tiling in 3D workloads Saurabh Sharma, Subramaniam Maiyuran, Raghavendra Miyar, Jorge F. Garcia Pabon 2021-02-09
10535183 Systems and methods for soft shadowing in 3-D rendering using directionalized distance function Luke T. Peterson 2020-01-14
10529120 Systems and methods for soft shadowing in 3-D rendering using identification of nearest-hit primitive Luke T. Peterson 2020-01-07
10489962 Hybrid hierarchy of bounding and grid structures for ray tracing Gregory Clark, John W. Howson, Steven J. Clohset 2019-11-26
10417807 Hybrid hierarchy of bounding and grid structures for ray tracing Gregory Clark, John W. Howson, Steven J. Clohset 2019-09-17
10325401 Importance sampling for determining a light map Luke T. Peterson, Jens Fursund 2019-06-18
10049489 Systems and methods for soft shadowing in 3-D rendering Luke T. Peterson 2018-08-14