LP

Luke T. Peterson

IL Imagination Technologies Limited: 123 patents #3 of 280Top 2%
CG Caustic Graphics: 17 patents #1 of 9Top 15%
📍 San Francisco, CA: #84 of 26,999 inventorsTop 1%
🗺 California: #1,129 of 386,348 inventorsTop 1%
Overall (All Time): #7,113 of 4,157,543Top 1%
140
Patents All Time

Issued Patents All Time

Showing 26–50 of 140 patents

Patent #TitleCo-InventorsDate
11810239 Methods and graphics processing units for determining differential data for rays of a ray bundle James Jones, Aaron Dwyer 2023-11-07
11804001 Ray tracing system architectures and methods James Alexander McCombe, Ryan R. Salsbury, Steven J. Clohset 2023-10-31
11734879 Graphics processing using directional representations of lighting at probe positions within a scene Jens Fursund 2023-08-22
11727623 Asynchronous and concurrent ray tracing and rasterization rendering processes 2023-08-15
11715255 Intersection testing in a ray tracing system using ray bundle vectors Gregory Clark, Steven J. Clohset 2023-08-01
11715254 Systems and methods for distributed scalable ray processing Joseph M. Richards, Steven J. Clohset 2023-08-01
11699210 Multistage collector for outputs in multiprocessor systems James Alexander McCombe, Steven J. Clohset, Jason Redgrave 2023-07-11
11682160 Intersection testing in a ray tracing system using multiple ray bundle intersection tests Gregory Clark, Steven J. Clohset 2023-06-20
11682159 Systems and methods for soft shadowing in 3-D rendering casting multiple rays from ray origins Justin DeCell 2023-06-20
11682158 Foveated rendering Steven Blackmon, Cuneyt Ozdas, Steven J. Clohset 2023-06-20
11625885 Graphics processor with non-blocking concurrent architecture James Alexander McCombe, Steven J. Clohset, Jason Redgrave 2023-04-11
11587281 Unified rasterization and ray tracing rendering environments John W. Howson, Steven J. Clohset 2023-02-21
11574434 Producing rendering outputs from a 3-D scene using volume element light transport data Cuneyt Ozdas 2023-02-07
11568592 On demand geometry and acceleration structure creation with tile object lists John W. Howson 2023-01-31
11562526 3-D graphics rendering with implicit geometry Cuneyt Ozdas, Steven Blackmon, Steven J. Clohset 2023-01-24
11494970 Importance sampling for determining a light map Justin DeCell, Jens Fursund 2022-11-08
11481954 Systems and methods for 3-D scene acceleration structure creation and updating James Alexander McCombe, Aaron Dwyer, Neils Nesse 2022-10-25
11341110 Hierarchy merging Matthew Harrison, John W. Howson, Steven J. Clohset 2022-05-24
11308683 Intersection testing in a ray tracing system using ray bundle vectors Gregory Clark, Steven J. Clohset 2022-04-19
11302057 Rendering of soft shadows Gareth Morgan 2022-04-12
11295509 Intersection testing in a ray tracing system using multiple ray bundle intersection tests Gregory Clark, Steven J. Clohset 2022-04-05
11288855 Determining lighting information for rendering a scene in computer graphics using illumination point sampling Cuneyt Ozdas 2022-03-29
11282262 Systems and methods for distributed scalable ray processing Joseph M. Richards, Steven J. Clohset 2022-03-22
11257271 Atomic memory update unit and methods Steven J. Clohset, Jason Redgrave 2022-02-22
11227362 Multistage collector for outputs in multiprocessor systems James Alexander McCombe, Steven J. Clohset, Jason Redgrave 2022-01-18