AL

Aaron Eliot Lefohn

NV NVIDIA: 20 patents #294 of 7,811Top 4%
IN Intel: 6 patents #6,151 of 30,777Top 20%
University of California: 1 patents #8,022 of 18,278Top 45%
Disney: 1 patents #3,944 of 6,686Top 60%
Overall (All Time): #141,112 of 4,157,543Top 4%
27
Patents All Time

Issued Patents All Time

Showing 25 most recent of 27 patents

Patent #TitleCo-InventorsDate
12217386 Image generation using one or more neural networks Brennan Shacklett, Marco Salvi 2025-02-04
11925860 Projective hash maps Marco Salvi, Jacopo Pantaleoni, Christopher Ryan Wyman, Pascal Gautron 2024-03-12
11861811 Neural network system with temporal feedback for denoising of rendered sequences Carl J. Munkberg, Jon N. Hasselgren, Anjul Patney, Marco Salvi, Donald Lee Brittain 2024-01-02
11836597 Detecting visual artifacts in image sequences using a neural network model Anjul Patney 2023-12-05
11557022 Neural network system with temporal feedback for denoising of rendered sequences Carl J. Munkberg, Jon N. Hasselgren, Anjul Patney, Marco Salvi, Donald Lee Brittain 2023-01-17
11475542 Neural network system with temporal feedback for adaptive sampling and denoising of rendered sequences Carl J. Munkberg, Jon N. Hasselgren, Anjul Patney, Marco Salvi, Donald Lee Brittain 2022-10-18
11315310 Reservoir-based spatiotemporal importance resampling utilizing a global illumination data structure Christopher Ryan Wyman, Morgan McGuire, Peter Schuyler Shirley 2022-04-26
11113800 Filtering image data using a neural network Anton S. Kaplanyan, Chakravarty Reddy Alla Chaitanya, Timo Oskari Aila, Marco Salvi 2021-09-07
10922876 Saccadic redirection for virtual reality locomotion Qi Sun, Anjul Patney, Omer Shapira, Morgan McGuire, David Patrick Luebke 2021-02-16
10600167 Performing spatiotemporal filtering Christoph Hermann Schied, Marco Salvi, Anton S. Kaplanyan, John Burgess, Anjul Patney +1 more 2020-03-24
10573061 Saccadic redirection for virtual reality locomotion Qi Sun, Anjul Patney, Omer Shapira, Morgan McGuire, David Patrick Luebke 2020-02-25
10573071 Path planning for virtual reality locomotion Qi Sun, Anjul Patney, Omer Shapira, Morgan McGuire, David Patrick Luebke 2020-02-25
10565747 Differentiable rendering pipeline for inverse graphics Tzu-Mao Li, Marco Salvi, Jaakko T. Lehtinen 2020-02-18
10438400 Perceptually-based foveated rendering using a contrast-enhancing filter Anjul Patney, Marco Salvi, Joohwan Kim, Anton S. Kaplanyan, Christopher Ryan Wyman +2 more 2019-10-08
10362289 Method for data reuse and applications to spatio-temporal supersampling and de-noising Marco Salvi, Anjul Patney 2019-07-23
10116916 Method for data reuse and applications to spatio-temporal supersampling and de-noising Marco Salvi, Anjul Patney 2018-10-30
10055883 Frustum tests for sub-pixel shadows Christopher Ryan Wyman, Anjul Patney 2018-08-21
9779696 Serialized access to graphics resources Tomasz Janczak, Marco Salvi, Larry Seiler 2017-10-03
9754407 System, method, and computer program product for shading using a dynamic object-space grid Anjul Patney, Eric B. Enderton, Eric B. Lum, Marco Salvi, Christopher Ryan Wyman +6 more 2017-09-05
9747718 System, method, and computer program product for performing object-space shading Anjul Patney, Eric B. Enderton, Eric B. Lum, Marco Salvi, Christopher Ryan Wyman +6 more 2017-08-29
9569886 Variable shading Tomas G. Akenine-Moller, Karthik Vaidyanathan, Marco Salvi, Robert M. Toth 2017-02-14
9547931 System, method, and computer program product for pre-filtered anti-aliasing with deferred shading Cyril Crassin, Morgan McGuire, David Patrick Luebke 2017-01-17
9275495 Rendering transparent primitives Marco Salvi, Jefferson D. Montgomery 2016-03-01
9111395 Automatic placement of shadow map partitions Andrew T. Lauritzen, Marco Salvi 2015-08-18
8823736 Graphics tiling architecture with bounding volume hierarchies Rasmus Barringer, Carl Johan Gribel, Tomas G. Akenine-Moller 2014-09-02