| 11875453 |
Decoupled shading pipeline |
Karthik Vaidyanathan, Marco Salvi |
2024-01-16 |
$42,805,000 |
| 11748843 |
Apparatus and method for non-uniform frame buffer rasterization |
Tomas G. Akenine-Moller, Bjorn Johnsson, Jon N. Hasselgren |
2023-09-05 |
$19,899,000 |
| 11574383 |
Apparatus and method for non-uniform frame buffer rasterization |
Tomas G. Akenine-Moller, Bjorn Johnsson, Jon N. Hasselgren |
2023-02-07 |
$11,877,000 |
| 11263725 |
Apparatus and method for non-uniform frame buffer rasterization |
Tomas G. Akenine-Moller, Bjorn Johnsson, Jon N. Hasselgren |
2022-03-01 |
$16,941,000 |
| 11087542 |
Replicating primitives across multiple viewports |
Kalyan Kumar BHIRAVABHATLA, Subramaniam Maiyuran, Tomasz Janczak |
2021-08-10 |
$36,027,000 |
| 11024007 |
Apparatus and method for non-uniform frame buffer rasterization |
Tomas G. Akenine-Moller, Bjorn Johnsson, Jon N. Hasselgren |
2021-06-01 |
$35,542,000 |
| 10970917 |
Decoupled shading pipeline |
Karthik Vaidyanathan, Marco Salvi |
2021-04-06 |
$36,336,000 |
| 10921884 |
Virtual reality/augmented reality apparatus and method |
Tomas G. Akenine-Moller, Ingo Wald, Aditya S. Yanamandra, Brent Insko, Michael Apodaca +1 more |
2021-02-16 |
$35,223,000 |
| 10553019 |
Decoupled shading pipeline |
Karthik Vaidyanathan, Marco Salvi |
2020-02-04 |
$21,361,000 |
| 10540808 |
Hierarchical Z-culling (HiZ) optimization for texture-dependent discard operations |
Magnus Andersson, Jon N. Hasselgren, Tomas G. Akenine-Moller |
2020-01-21 |
$31,546,000 |
| 10466769 |
Reducing power consumption during graphics rendering |
Tomas G. Akenine-Moller, Bjorn Johnsson, Magnus Andersson, Jim K. Nilsson, Carl J. Munkberg +1 more |
2019-11-05 |
$22,190,000 |
| 10453170 |
Minimum/maximum and bitwise and/or based coarse stencil test |
Carl J. Munkberg, Jon N. Hasselgren |
2019-10-22 |
$16,310,000 |
| 10445859 |
Apparatus and method for non-uniform frame buffer rasterization |
Tomas G. Akenine-Moller, Bjorn Johnsson, Jon N. Hasselgren |
2019-10-15 |
$18,012,000 |
| 10446118 |
Apparatus and method using subdivided swapchains for improved virtual reality implementations |
— |
2019-10-15 |
$18,012,000 |
| 10379611 |
Virtual reality/augmented reality apparatus and method |
Tomas G. Akenine-Moller, Ingo Wald, Aditya S. Yanamandra, Brent Insko, Michael Apodaca +1 more |
2019-08-13 |
$24,877,000 |
| 10354432 |
Texture space shading and reconstruction for ray tracing |
Carl J. Munkberg, Jon N. Hasselgren, Franz P. Clarberg, Magnus Andersson, Jim K. Nilsson +1 more |
2019-07-16 |
$23,535,000 |
| 10242286 |
Edge-based coverage mask compression |
Jon N. Hasselgren, Magnus Andersson |
2019-03-26 |
$18,583,000 |
| 10235811 |
Replicating primitives across multiple viewports |
Kalyan Kumar BHIRAVABHATLA, Subramaniam Maiyuran, Tomasz Janczak |
2019-03-19 |
$29,538,000 |
| 10152820 |
Texture address mode discarding filter taps |
Tim Foley |
2018-12-11 |
$24,515,000 |
| 10074213 |
Adaptive multi-frequency shading |
Franz P. Clarberg, Tomas G. Akenine-Moller, Carl J. Munkberg |
2018-09-11 |
$19,778,000 |
| 9990748 |
Corner texel addressing mode |
Franz P. Clarberg, Larry Seiler |
2018-06-05 |
$24,427,000 |
| 9906816 |
Facilitating environment-based lossy compression of data for efficient rendering of contents at computing devices |
Jim K. Nilsson, Tomas G. Akenine-Moller, Franz P. Clarberg |
2018-02-27 |
$23,267,000 |
| 9704217 |
Apparatus and method for non-uniform frame buffer rasterization |
Tomas G. Akenine-Moller, Bjorn Johnsson, Jon N. Hasselgren |
2017-07-11 |
$8,311,000 |
| 9569886 |
Variable shading |
Tomas G. Akenine-Moller, Karthik Vaidyanathan, Marco Salvi, Aaron Eliot Lefohn |
2017-02-14 |
$9,787,000 |
| 9569883 |
Decoupled shading pipeline |
Karthik Vaidyanathan, Marco Salvi |
2017-02-14 |
$9,787,000 |