TA

Tomas G. Akenine-Moller

IN Intel: 117 patents #145 of 30,777Top 1%
Ericsson: 25 patents #519 of 9,909Top 6%
NV NVIDIA: 19 patents #322 of 7,811Top 5%
📍 Lund, ND: #1 of 1 inventorsTop 100%
Overall (All Time): #5,294 of 4,157,543Top 1%
161
Patents All Time

Issued Patents All Time

Showing 1–25 of 161 patents

Patent #TitleCo-InventorsDate
12413749 Exploiting redundant bit combinations in a compressed representation of an image 2025-09-09
12367619 Image processing using color vision deficiency compensation Johan Andersson, Cyril Crassin 2025-07-22
12254556 Techniques for rendering signed distance functions Herman Hansson Soederlund, Alex John Bauld Evans 2025-03-18
12229869 Techniques for texture filtering using refracted ray cones Jakub Boksansky 2025-02-18
12198246 Apparatus and method for optimized ray tracing Ingo Wald 2025-01-14
12175588 Techniques for avoiding self-intersections when rendering signed distance functions Herman Hansson Soederlund 2024-12-24
11997306 Adaptive pixel sampling order for temporally dense rendering Johan Andersson, Jim K. Nilsson 2024-05-28
11887245 Techniques for rendering signed distance functions Herman Hansson Soederlund, Alex John Bauld Evans 2024-01-30
11823319 Techniques for rendering signed distance functions Herman Hansson Soederlund, Alex John Bauld Evans 2023-11-21
11823318 Techniques for interleaving textures Michael A. Fetterman, Steven James Heinrich 2023-11-21
11756258 Techniques for ray cone tracing and texture filtering Jakub Boksansky, Oli Wright 2023-09-12
11748843 Apparatus and method for non-uniform frame buffer rasterization Robert M. Toth, Bjorn Johnsson, Jon N. Hasselgren 2023-09-05
11676326 Techniques for anisotropic texture filtering using ray cones Jakub Boksansky 2023-06-13
11638028 Adaptive pixel sampling order for temporally dense rendering Johan Andersson, Jim K. Nilsson 2023-04-25
11574383 Apparatus and method for non-uniform frame buffer rasterization Robert M. Toth, Bjorn Johnsson, Jon N. Hasselgren 2023-02-07
11551400 Apparatus and method for optimized tile-based rendering Prasoonkumar Surti, David J. Cowperthwaite, Kun Tian, Peter L. Doyle, Brent Insko +1 more 2023-01-10
11443475 Techniques for ray cone tracing and texture filtering Jakub Boksansky, Oli Wright 2022-09-13
11361498 Method, apparatus, and computer program product for improved graphics performance Jon N. Hasselgren, Jacob Munkberg, Franz P. Clarberg 2022-06-14
11321902 Apparatus and method for optimized ray tracing Ingo Wald 2022-05-03
11282258 Adaptive sampling at a target sampling rate Jim K. Nilsson, Johan Andersson 2022-03-22
11263725 Apparatus and method for non-uniform frame buffer rasterization Robert M. Toth, Bjorn Johnsson, Jon N. Hasselgren 2022-03-01
11222462 Method, apparatus, and computer program product for improved graphics performance Jon N. Hasselgren, Jacob Munkberg, Franz P. Clarberg 2022-01-11
11120609 Reconstruction for temporally dense ray trace rendering Johan Andersson, Jim K. Nilsson, Marco Salvi, Josef Spjut 2021-09-14
11089320 Adaptive pixel sampling order for temporally dense rendering Johan Andersson, Jim K. Nilsson 2021-08-10
11024007 Apparatus and method for non-uniform frame buffer rasterization Robert M. Toth, Bjorn Johnsson, Jon N. Hasselgren 2021-06-01