AL

Andrew T. Lauritzen

IN Intel: 30 patents #1,238 of 30,777Top 5%
Overall (All Time): #115,703 of 4,157,543Top 3%
31
Patents All Time

Issued Patents All Time

Showing 25 most recent of 31 patents

Patent #TitleCo-InventorsDate
12399734 Engine to enable high speed context switching via on-die storage Altug Koker, Prasoonkumar Surti, David Puffer, Subramaniam Maiyuran, Guei-Yuan Lueh +7 more 2025-08-26
12271991 Topology shader technology Hugues Labbe, Tomer Bar-On, Gabor Liktor, John G. Gierach 2025-04-08
12014701 Graphics with adaptive temporal adjustments Louis Feng, Altug Koker, Tomasz Janczak, David M. Cimini, Nikos Kaburlasos +8 more 2024-06-18
11748302 Engine to enable high speed context switching via on-die storage Altug Koker, Prasoonkumar Surti, David Puffer, Subramaniam Maiyuran, Guei-Yuan Lueh +7 more 2023-09-05
11704856 Topology shader technology Hugues Labbe, Tomer Bar-On, Gabor Liktor, John G. Gierach 2023-07-18
11461959 Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer Prasoonkumar Surti, Karthik Vaidyanathan, Atsuo Kuwahara, Hugues Labbe, Sameer Kp +15 more 2022-10-04
11210265 Engine to enable high speed context switching via on-die storage Altug Koker, Prasoonkumar Surti, David Puffer, Subramaniam Maiyuran, Guei-Yuan Lueh +7 more 2021-12-28
11195497 Handling surface level coherency without reliance on fencing Altug Koker, Louis Feng, Tomasz Janczak, David M. Cimini, Abhishek R. Appu 2021-12-07
11182948 Topology shader technology Hugues Labbe, Tomer Bar-On, Gabor Liktor, John G. Gierach 2021-11-23
11182296 Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading Gabor Liktor, Tomer Bar-On, Hugues Labbe, John G. Gierach, Joydeep Ray +7 more 2021-11-23
11120766 Graphics with adaptive temporal adjustments Louis Feng, Altug Koker, Tomasz Janczak, David M. Cimini, Nikos Kaburlasos +8 more 2021-09-14
11062506 Tile-based immediate mode rendering with early hierarchical-z Altug Koker, Louis Feng, Tomasz Janczak, David M. Cimini, Karthik Vaidyanathan +4 more 2021-07-13
11049214 Deferred geometry rasterization technology Louis Feng, Altug Koker, Tomasz Janczak, David M. Cimini 2021-06-29
10957050 Decoupled multi-layer render frequency Hugues Labbe, Tomer Bar-On, John G. Gierach, Gabor Liktor 2021-03-23
10957096 Topology shader technology Hugues Labbe, Tomer Bar-On, Gabor Liktor, John G. Gierach 2021-03-23
10922227 Resource-specific flushes and invalidations of cache and memory fabric structures Altug Koker, Louis Feng, Tomasz Janczak, David M. Cimini, Abhishek R. Appu 2021-02-16
10896657 Graphics with adaptive temporal adjustments Louis Feng, Altug Koker, Tomasz Janczak, David M. Cimini, Nikos Kaburlasos +8 more 2021-01-19
10853995 Physically based shading via fixed-functionality shader libraries Louis Feng, Altug Koker, Tomasz Janczak, David M. Cimini 2020-12-01
10706612 Tile-based immediate mode rendering with early hierarchical-z Altug Koker, Louis Feng, Tomasz Janczak, David M. Cimini, Karthik Vaidyanathan +4 more 2020-07-07
10672366 Handling surface level coherency without reliance on fencing Altug Koker, Louis Feng, Tomasz Janczak, David M. Cimini, Abhishek R. Appu 2020-06-02
10649956 Engine to enable high speed context switching via on-die storage Altug Koker, Prasoonkumar Surti, David Puffer, Subramaniam Maiyuran, Guei-Yuan Lueh +7 more 2020-05-12
10643374 Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer Prasoonkumar Surti, Karthik Vaidyanathan, Atsuo Kuwahara, Hugues Labbe, Sameer Kp +15 more 2020-05-05
10521876 Deferred geometry rasterization technology Louis Feng, Altug Koker, Tomasz Janczak, David M. Cimini 2019-12-31
10489915 Decouple multi-layer render fequency Hugues Labbe, Tomer Bar-On, John G. Gierach, Gabor Liktor 2019-11-26
10452552 Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading Gabor Liktor, Tomer Bar-On, Hugues Labbe, John G. Gierach, Joydeep Ray +7 more 2019-10-22