Issued Patents All Time
Showing 25 most recent of 27 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12014701 | Graphics with adaptive temporal adjustments | Louis Feng, Altug Koker, Tomasz Janczak, Andrew T. Lauritzen, Nikos Kaburlasos +8 more | 2024-06-18 |
| 12008674 | Adaptive smart grid-client device computation distribution with grid guide optimization | Balaji Vembu, Elmoustapha Ould-Ahmed-Vall, Jacek Kwiatkowski, Philip R. Laws, Abhishek R. Appu | 2024-06-11 |
| 11948017 | Thread modification to reduce command conversion latency | Abhishek Venkatesh, Michael Apodaca, Stav Gurtovoy, John H. Feit, Mateusz Maria Przybylski | 2024-04-02 |
| 11520555 | Collaborative multi-user virtual reality | Deepak S. Vembar, Atsuo Kuwahara, Chandrasekaran Sakthivel, Radhakrishnan Venkataraman, Brent Insko +18 more | 2022-12-06 |
| 11461954 | Dynamic constant update mechanism | Michael Apodaca, John H. Feit, Thomas Raoux, Konstantin Levit-Gurevich | 2022-10-04 |
| 11461959 | Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer | Prasoonkumar Surti, Karthik Vaidyanathan, Atsuo Kuwahara, Hugues Labbe, Sameer Kp +15 more | 2022-10-04 |
| 11195497 | Handling surface level coherency without reliance on fencing | Altug Koker, Louis Feng, Tomasz Janczak, Andrew T. Lauritzen, Abhishek R. Appu | 2021-12-07 |
| 11120766 | Graphics with adaptive temporal adjustments | Louis Feng, Altug Koker, Tomasz Janczak, Andrew T. Lauritzen, Nikos Kaburlasos +8 more | 2021-09-14 |
| 11062506 | Tile-based immediate mode rendering with early hierarchical-z | Andrew T. Lauritzen, Altug Koker, Louis Feng, Tomasz Janczak, Karthik Vaidyanathan +4 more | 2021-07-13 |
| 11049214 | Deferred geometry rasterization technology | Louis Feng, Altug Koker, Tomasz Janczak, Andrew T. Lauritzen | 2021-06-29 |
| 10997772 | Dynamic constant update mechanism | Michael Apodaca, John H. Feit, Thomas Raoux, Konstantin Levit-Gurevich | 2021-05-04 |
| 10922227 | Resource-specific flushes and invalidations of cache and memory fabric structures | Altug Koker, Louis Feng, Tomasz Janczak, Andrew T. Lauritzen, Abhishek R. Appu | 2021-02-16 |
| 10908865 | Collaborative multi-user virtual reality | Deepak S. Vembar, Atsuo Kuwahara, Chandrasekaran Sakthivel, Radhakrishnan Venkataraman, Brent Insko +18 more | 2021-02-02 |
| 10896657 | Graphics with adaptive temporal adjustments | Louis Feng, Altug Koker, Tomasz Janczak, Andrew T. Lauritzen, Nikos Kaburlasos +8 more | 2021-01-19 |
| 10878528 | Adaptive smart grid-client device computation distribution with grid guide optimization | Balaji Vembu, Elmoustapha Ould-Ahmed-Vall, Jacek Kwiatkowski, Philip R. Laws, Abhishek R. Appu | 2020-12-29 |
| 10853995 | Physically based shading via fixed-functionality shader libraries | Louis Feng, Altug Koker, Tomasz Janczak, Andrew T. Lauritzen | 2020-12-01 |
| 10706612 | Tile-based immediate mode rendering with early hierarchical-z | Andrew T. Lauritzen, Altug Koker, Louis Feng, Tomasz Janczak, Karthik Vaidyanathan +4 more | 2020-07-07 |
| 10672366 | Handling surface level coherency without reliance on fencing | Altug Koker, Louis Feng, Tomasz Janczak, Andrew T. Lauritzen, Abhishek R. Appu | 2020-06-02 |
| 10643374 | Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer | Prasoonkumar Surti, Karthik Vaidyanathan, Atsuo Kuwahara, Hugues Labbe, Sameer Kp +15 more | 2020-05-05 |
| 10552934 | Reducing memory latency in graphics operations | Michael Apodaca, Thomas Raoux, Somnath Ghosh, Uddipan Mukherjee, Debraj Bose +2 more | 2020-02-04 |
| 10521876 | Deferred geometry rasterization technology | Louis Feng, Altug Koker, Tomasz Janczak, Andrew T. Lauritzen | 2019-12-31 |
| 10430147 | Collaborative multi-user virtual reality | Deepak S. Vembar, Atsuo Kuwahara, Chandrasekaran Sakthivel, Radhakrishnan Venkataraman, Brent Insko +18 more | 2019-10-01 |
| 10402933 | Adaptive smart grid-client device computation distribution with grid guide optimization | Balaji Vembu, Elmoustapha Ould-Ahmed-Vall, Jacek Kwiatkowski, Philip R. Laws, Abhishek R. Appu | 2019-09-03 |
| 10395623 | Handling surface level coherency without reliance on fencing | Altug Koker, Louis Feng, Tomasz Janczak, Andrew T. Lauritzen, Abhishek R. Appu | 2019-08-27 |
| 10347039 | Physically based shading via fixed-functionality shader libraries | Louis Feng, Altug Koker, Tomasz Janczak, Andrew T. Lauritzen | 2019-07-09 |