JH

Jon N. Hasselgren

IN Intel: 67 patents #412 of 30,777Top 2%
NV NVIDIA: 17 patents #374 of 7,811Top 5%
Ericsson: 5 patents #1,997 of 9,909Top 25%
📍 Bunkeflostrand, SE: #1 of 38 inventorsTop 3%
Overall (All Time): #18,295 of 4,157,543Top 1%
89
Patents All Time

Issued Patents All Time

Showing 26–50 of 89 patents

Patent #TitleCo-InventorsDate
10565686 Systems and methods for training neural networks for regression without ground truth training samples Jaakko T. Lehtinen, Timo Oskari Aila, Carl J. Munkberg 2020-02-18
10540808 Hierarchical Z-culling (HiZ) optimization for texture-dependent discard operations Magnus Andersson, Robert M. Toth, Tomas G. Akenine-Moller 2020-01-21
10466769 Reducing power consumption during graphics rendering Tomas G. Akenine-Moller, Bjorn Johnsson, Magnus Andersson, Jim K. Nilsson, Robert M. Toth +1 more 2019-11-05
10453170 Minimum/maximum and bitwise and/or based coarse stencil test Robert M. Toth, Carl J. Munkberg 2019-10-22
10445859 Apparatus and method for non-uniform frame buffer rasterization Tomas G. Akenine-Moller, Robert M. Toth, Bjorn Johnsson 2019-10-15
10380789 Method and apparatus for efficient depth prepass Magnus Andersson, Tomas G. Akenine-Moller 2019-08-13
10373370 Method, apparatus, and computer program product for improved graphics performance Jacob Munkberg, Franz P. Clarberg, Tomas G. Akenine-Moller 2019-08-06
10354432 Texture space shading and reconstruction for ray tracing Carl J. Munkberg, Franz P. Clarberg, Magnus Andersson, Robert M. Toth, Jim K. Nilsson +1 more 2019-07-16
10269326 Method and apparatus for color buffer compression Carl J. Munkberg 2019-04-23
10242286 Edge-based coverage mask compression Magnus Andersson, Robert M. Toth 2019-03-26
10217272 Zero-coverage rasterization culling Tomas G. Akenine-Moller, Carl J. Munkberg 2019-02-26
10140678 Specialized code paths in GPU processing Saurabh Sharma, Abhishek Ventakesh, Travis T. Schluessler, Thomas Raoux, Rahul P. Sathe 2018-11-27
10140750 Method, display adapter and computer program product for improved graphics performance by using a replaceable culling program Tomas G. Akenine-Moller 2018-11-27
10089964 Graphics processor logic for encoding increasing or decreasing values 2018-10-02
10045029 Clustering and encoding for color compression Tomas G. Akenine-Moller, Carl J. Munkberg 2018-08-07
10037625 Load-balanced tessellation distribution for parallel architectures Tomas G. Akenine-Moller, Carl J. Munkberg 2018-07-31
9959643 Variable rasterization order for motion blur and depth of field Tomas G. Akenine-Moller, Carl J. Munkberg, Franz P. Clarberg, Jim K. Nilsson 2018-05-01
9947130 Method, apparatus, and computer program product for improved graphics performance Jacob Munkberg, Petrik Clarberg, Tomas G. Akenine-Moeller 2018-04-17
9934604 Culling using masked depths for MSAA Magnus Andersson 2018-04-03
9916682 Variable precision shading Rahul P. Sathe, Bimal Poddar 2018-03-13
9824412 Position-only shading pipeline Saurabh Sharma, Subramaniam Maiyuran, Thomas A. Piazza, Kalyan Kumar BHIRAVABHATLA, Peter L. Doyle +7 more 2017-11-21
9761001 Filtered shadow mapping Magnus Andersson, Carl J. Munkberg, Tomas G. Akenine-Moller 2017-09-12
9754345 Compression and decompression of graphics data using pixel region bit values Tomas G. Akenine-Moller, Jim K. Nilsson, Prasoonkumar Surti, Carl J. Munkberg 2017-09-05
9734597 Interpolated minimum-maximum compression/decompression for efficient processing of graphics data at computing devices Tomas G. Akenine-Moller, Jim K. Nilsson 2017-08-15
9704217 Apparatus and method for non-uniform frame buffer rasterization Tomas G. Akenine-Moller, Robert M. Toth, Bjorn Johnsson 2017-07-11