JH

Jon N. Hasselgren

IN Intel: 67 patents #412 of 30,777Top 2%
NV NVIDIA: 17 patents #374 of 7,811Top 5%
Ericsson: 5 patents #1,997 of 9,909Top 25%
📍 Bunkeflostrand, SE: #1 of 38 inventorsTop 3%
Overall (All Time): #18,295 of 4,157,543Top 1%
89
Patents All Time

Issued Patents All Time

Showing 51–75 of 89 patents

Patent #TitleCo-InventorsDate
9672657 Layered reconstruction for defocus and motion blur Carl J. Munkberg, Karthik Vaidyanathan, Franz P. Clarberg, Tomas G. Akenine-Moller, Marco Salvi 2017-06-06
9665951 Unified compression/decompression graphics architecture Jim Rasmusson, Tomas G. Akenine-Moller, Petrik Clarberg, Jacob Munkberg 2017-05-30
9626793 Variable depth compression Tomas G. Akenine-Moller, Jim K. Nilsson, Magnus Andersson 2017-04-18
9613394 Lossy color compression using adaptive quantization Tomas G. Akenine-Moller, Carl J. Munkberg, Jim K. Nilsson, Ariel Berkovits 2017-04-04
9582847 Color buffer compression Tomas G. Akenine-Moller, Jim K. Nilsson, Magnus Andersson 2017-02-28
9569879 Culling using linear bounds for stochastic rasterization Carl J. Munkberg, Tomas G. Akenine-Moller 2017-02-14
9501864 Adaptive depth offset compression Tomas G. Akenine-Moller, Magnus Andersson, Carl J. Munkberg, Robert M. Toth 2016-11-22
9483869 Layered reconstruction for defocus and motion blur Carl J. Munkberg, Karthik Vaidyanathan, Franz P. Clarberg, Tomas G. Akenine-Moller, Marco Salvi 2016-11-01
9466090 Subset based compression and decompression of graphics data Prasoonkumar Surti, Tomas G. Akenine-Moller, Carl J. Munkberg, Jim. K. Nilsson 2016-10-11
9460552 Method, display adapter and computer program product for improved graphics performance by using a replaceable culling program Tomas G. Akenine-Moller 2016-10-04
9418471 Compact depth plane representation for sort last architectures Magnus Andersson 2016-08-16
9406100 Image processing techniques for tile-based rasterization Tomas G. Akenine-Moller, Robert M. Toth, Carl J. Munkberg, Franz P. Clarberg 2016-08-02
9401046 Micropolygon splatting Carl J. Munkberg, Tomas G. Akenine-Moller, Robert M. Toth 2016-07-26
9390541 Programmable tile shader Tomas G. Akenine-Moller, Carl J. Munkberg, Jim K. Nilsson, Robert M. Toth, Franz P. Clarberg 2016-07-12
9390550 Culling for higher-order motion blur rasterization Carl J. Munkberg, Tomas G. Akenine-Moller 2016-07-12
9324180 Culling using masked depths Magnus Andersson, Tomas G. Akenine-Moller 2016-04-26
9317964 Depth of field rasterization Tomas G. Akenine-Moller, Carl J. Munkberg, Robert M. Toth 2016-04-19
9305368 Compression and decompression of graphics data using pixel region bit values Tomas G. Akenine-Moller, Jim K. Nilsson, Prasoonkumar Surti, Carl J. Munkberg 2016-04-05
9269180 Computer graphics processor and method for rendering a three-dimensional image on a display screen Tomas G. Akenine-Moller, Carl J. Munkberg 2016-02-23
9264692 Depth buffer compression for stochastic motion blur rasterization Magnus Andersson, Tomas G. Akenine-Moller 2016-02-16
9201487 Reducing power consumption during graphics rendering Tomas G. Akenine-Moller, Bjorn Johnsson, Magnus Andersson, Jim K. Nilsson, Robert M. Toth +1 more 2015-12-01
9183608 Image processing techniques for tile-based rasterization Tomas G. Akenine-Moller, Robert M. Toth, Carl J. Munkberg, Franz P. Clarberg 2015-11-10
9183652 Variable rasterization order for motion blur and depth of field Tomas G. Akenine-Moller, Carl J. Munkberg, Franz P. Clarberg, Jim K. Nilsson 2015-11-10
9153008 Caching for reduced depth and/or color buffer bandwidth Tomas G. Akenine-Moller, Jim K. Nilsson 2015-10-06
9142008 Hierarchical motion blur rasterization Franz P. Clarberg, Carl J. Munkberg, Tomas G. Akenine-Moller 2015-09-22