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USPTO Patent Rankings Data through Dec 31, 2025
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Rahul P. Sathe — 24 Patents

Intel: 19 patents #2,167 of 30,777Top 8%
NVIDIA: 5 patents #1,433 of 7,811Top 20%
Emeryville, CA: #21 of 659 inventorsTop 4%
California: #23,266 of 386,348 inventorsTop 7%
Overall (All Time): #168,038 of 4,157,543Top 5%
24 Patents All Time
Rahul P. Sathe has been granted 24 US patents while listed as an inventor at Intel. The first was granted in 2009 and the most recent in October 2025. Rahul P. Sathe ranks #168,038 of 4,157,543 US inventors in our database (top 4.0%). Patent records list Rahul P. Sathe in Emeryville, CA, US.

Issued Patents All Time

Showing 1–24 of 24 patents

Patent #TitleCo-InventorsDateApprox Value ⓘ
12444026 Adding greater realism to a computer-generated image by smoothing jagged edges within the image in an efficient manner Holger Heinrich Gruen, Adam Christopher Marrs, Josef Spjut, Morgan McGuire 2025-10-14
12141946 Adding greater realism to a computer-generated image by smoothing jagged edges Adam Christopher Marrs, Josef Spjut, Holger Heinrich Gruen, Morgan McGuire 2024-11-12 $2,666,687,000
11170566 Multi-rate shading using replayed screen space tiles 2021-11-09 $829,484,000
11113790 Adding greater realism to a computer-generated image by smoothing jagged edges Adam Christopher Marrs, Josef Spjut, Holger Heinrich Gruen, Morgan McGuire 2021-09-07 $926,461,000
10672185 Multi-rate shading using replayed screen space tiles 2020-06-02 $444,028,000
10636110 Architecture for interleaved rasterization and pixel shading for virtual reality and multi-view systems 2020-04-28 $36,717,000
10403024 Optimizing for rendering with clear color Bimal Poddar, Prasoonkumar Surti 2019-09-03 $18,715,000
10262455 Merging fragments for coarse pixel shading using a weighted average of the attributes of triangles Gabor Liktor, Marco Salvi 2019-04-16 $24,207,000
10242419 Compiler optimization to reduce the control flow divergence 2019-03-26 $18,583,000
10140678 Specialized code paths in GPU processing Saurabh Sharma, Abhishek Ventakesh, Travis T. Schluessler, Thomas Raoux, Jon N. Hasselgren 2018-11-27 $28,030,000
9984490 Optimizing for rendering with clear color Bimal Poddar, Prasoonkumar Surti 2018-05-29 $28,242,000
9934606 Deferred coarse pixel shading Marco Salvi 2018-04-03 $16,515,000
9916682 Variable precision shading Bimal Poddar, Jon N. Hasselgren 2018-03-13 $24,990,000
9870640 Techniques and architecture for improved vertex processing Tim Foley 2018-01-16 $17,139,000
9626795 Reducing shading by merging fragments from the adjacent primitives 2017-04-18 $8,310,000
9449420 Reducing the domain shader/tessellator invocations Tim Foley 2016-09-20 $10,814,000
9449419 Post tessellation edge cache Tim Foley, Karthik Vaidyanathan 2016-09-20 $10,814,000
9390539 Performing parallel shading operations Tomas G. Akenine-Moller 2016-07-12 $10,128,000
9208602 Techniques and architecture for improved vertex processing Tim Foley 2015-12-08 $12,754,000
8482560 Image forming techniques Paul A. Rosen 2013-07-09 $18,626,000
8200041 Hardware accelerated silhouette detection David Bookout 2012-06-12 $26,197,000
7928993 Real-time multi-resolution 3D collision detection using cube-maps Adam T. Lake 2011-04-19 $14,493,000
7737997 Collision detection of concave bodies using art gallery problem and cube maps Adam T. Lake 2010-06-15 $15,580,000
7580035 Real-time collision detection using clipping Oliver Heim 2009-08-25 $20,594,000