WD

Walter E. Donovan

NV NVIDIA: 67 patents #32 of 7,811Top 1%
RE Rendition: 2 patents #3 of 9Top 35%
Micron: 2 patents #3,728 of 6,345Top 60%
Oracle: 2 patents #5,522 of 14,854Top 40%
📍 Saratoga, CA: #101 of 2,933 inventorsTop 4%
🗺 California: #4,078 of 386,348 inventorsTop 2%
Overall (All Time): #27,166 of 4,157,543Top 1%
73
Patents All Time

Issued Patents All Time

Showing 51–73 of 73 patents

Patent #TitleCo-InventorsDate
7119806 System, method and article of manufacture for shadow mapping Liang Peng 2006-10-10
7109999 Method and system for implementing programmable texture lookups from texture coordinate sets John Erik Lindholm, Harold Robert Feldman Zatz, Matthew Nicholas Papakipos 2006-09-19
7091983 Coordinate wrapping for anisotropic filtering of non-power of two textures 2006-08-15
7091979 Pixel load instruction for a programmable graphics processor 2006-08-15
7053904 Position conflict detection and avoidance in a programmable graphics processor David B. Kirk, Matthew Nicholas Papakipos, Rui M. Bastos, John Erik Lindholm, Steven E. Molnar +1 more 2006-05-30
6995767 Trilinear optimization for texture filtering Paul S. Heckbert 2006-02-07
6987517 Programmable graphics processor for generalized texturing John Erik Lindholm 2006-01-17
6985151 Shader pixel storage in a graphics memory Rui M. Bastos 2006-01-10
6975319 System, method and article of manufacture for calculating a level of detail (LOD) during computer graphics processing John S. Montrym 2005-12-13
6954204 Programmable graphics system and method using flexible, high-precision data formats Harold Robert Feldman Zatz, John Erik Lindholm, Steven E. Molnar, John S. Montrym 2005-10-11
6870542 System and method for filtering graphics data on scanout to a monitor Michael J. M. Toksvig, Jonah M. Alben, Krishnaraj S. Rao, Stephen D. Lew 2005-03-22
6768493 System, method and article of manufacture for a compressed texture format that is efficiently accessible 2004-07-27
6690372 System, method and article of manufacture for shadow mapping Liang Peng 2004-02-10
6628290 Graphics pipeline selectively providing multiple pixels or multiple textures David B. Kirk, Gopal Solanki, Curtis Priem, Joe L. Yeun 2003-09-30
6593923 System, method and article of manufacture for shadow mapping Liang Peng 2003-07-15
6333744 Graphics pipeline including combiner stages David B. Kirk, Matthew Nicholas Papakipos, Shaun Ho, Curtis Priem 2001-12-25
6181352 Graphics pipeline selectively providing multiple pixels or multiple textures David B. Kirk, Gopal Solanki, Curtis Priem, Joe L. Yeun 2001-01-30
6005580 Method and apparatus for performing post-process antialiasing of polygon edges 1999-12-21
5990903 Method and apparatus for performing chroma key, transparency and fog operations 1999-11-23
5767856 Pixel engine pipeline for a 3D graphics accelerator James Peterson, Glenn Poole, Paul Shupak 1998-06-16
5657478 Method and apparatus for batchable frame switch and synchronization operations John A. Recker 1997-08-12
5638500 Apparatus and method for direct calculation of clip region Timothy J. Van Hook 1997-06-10
5594846 Perspective correction of texture in graphics by adaptive approximation 1997-01-14