BL

Barthold B. Lichtenbelt

NV NVIDIA: 8 patents #909 of 7,811Top 15%
HP HP: 4 patents #8,774 of 16,619Top 55%
Overall (All Time): #423,397 of 4,157,543Top 15%
12
Patents All Time

Issued Patents All Time

Patent #TitleCo-InventorsDate
8253749 Using affinity masks to control multi-GPU processing Jeffrey F. Juliano, Jeffrey A. Bolz, Ross Cunniff 2012-08-28
8223159 System and method for transferring data between unrelated API contexts on one or more GPUs Franck R. Diard, Mark J. Harris, Simon Green 2012-07-17
8044951 Integer-based functionality in a graphics shading language Patrick R. Brown, Christopher T. Dodd 2011-10-25
7969444 Distributed rendering of texture data Ralf Biermann, Ross Cunniff, Jeffrey F. Juliano, Jeffrey A. Bolz 2011-06-28
7958498 Methods and systems for processing a geometry shader program developed in a high-level shading language Patrick R. Brown, Christopher T. Dodd, Mark J. Kilgard 2011-06-07
7928989 Feedback and record of transformed vertices in a graphics library Patrick R. Brown, Eric S. Werness, Nicholas Carter 2011-04-19
7852345 Storage and support for large amounts of constant data in a graphics library Patrick R. Brown 2010-12-14
7746347 Methods and systems for processing a geometry shader program developed in a high-level shading language Patrick R. Brown, Christopher T. Dodd, Mark J. Kilgard 2010-06-29
6573893 Voxel transfer circuit for accelerated volume rendering of a graphics image Hasan Shahzad Naqvi, Jeff Burrell 2003-06-03
6144383 Volumetric data organization method that allows for cache efficient rendering speedups and efficient graphics hardware design Shaz Naqvi, Tom Malzbender 2000-11-07
6072497 Volumetric pre-clipping method that guarantees minimal number of sample points through a volume Hasan Shahzad Naqvi, Tom Malzbender 2000-06-06
6014143 Ray transform method for a fast perspective view volume rendering Hasan Shahzad Naqvi, Russell Huonder 2000-01-11