Issued Patents All Time
Showing 1–18 of 18 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 9832388 | Deinterleaving interleaved high dynamic range image by using YUV interpolation | Ricardo J. Motta, Brian Keith Cabral, Sean Midthun Pieper | 2017-11-28 |
| 8866833 | System, method, and computer program product for providing a dynamic display refresh | Tom Petersen, David Wyatt, Paul van der Kouwe, Emmett M. Kilgariff, Laurence Harrison +9 more | 2014-10-21 |
| 8564616 | Cull before vertex attribute fetch and vertex lighting | Ziyad S. Hakura, John Erik Lindholm, Emmett M. Kilgariff, Robert Ohannessian, Scott R. Whitman +2 more | 2013-10-22 |
| 8542247 | Cull before vertex attribute fetch and vertex lighting | Ziyad S. Hakura, John Erik Lindholm, Emmett M. Kilgariff, Robert Ohannessian, Scott R. Whitman +2 more | 2013-09-24 |
| 8253749 | Using affinity masks to control multi-GPU processing | Barthold B. Lichtenbelt, Jeffrey F. Juliano, Jeffrey A. Bolz | 2012-08-28 |
| 7969444 | Distributed rendering of texture data | Ralf Biermann, Barthold B. Lichtenbelt, Jeffrey F. Juliano, Jeffrey A. Bolz | 2011-06-28 |
| 7898549 | Faster clears for three-dimensional modeling applications | Matthew J. Craighead | 2011-03-01 |
| 7623730 | System and method that compensate for rotations of textures defined by parametric texture maps | Bradford A. Ritter | 2009-11-24 |
| 7528839 | Faster clears for three-dimensional modeling applications | Matthew J. Craighead | 2009-05-05 |
| 7425956 | System and method for occlusion testing with deferred rendering | Kevin Lefebvre | 2008-09-16 |
| 6727899 | System and method for occlusion culling graphical data | Don Hoffman, Joseph Norman Gee, Howard D. Stroyan | 2004-04-27 |
| 6518968 | Method and apparatus for performing H-space bump mapping suitable for implementation with H-space lighting in a graphics pipeline of a computer graphics display system | Bradford A. Ritter | 2003-02-11 |
| 6476806 | Method and apparatus for performing occlusion testing while exploiting frame to frame temporal coherence | Howard D. Stroyan, Norman Gee | 2002-11-05 |
| 6396502 | System and method for implementing accumulation buffer operations in texture mapping hardware | — | 2002-05-28 |
| 5945992 | Multilevel, client-server, large model traverser | — | 1999-08-31 |
| 5936632 | Method for fast downloading of textures to accelerated graphics hardware and the elimination of extra software copies of texels | Bradley L. Saunders | 1999-08-10 |
| 5842015 | System and method for real-time control of hardware in a multiprocessing environment | J. Norman Gee | 1998-11-24 |
| 5771045 | Method for polygon decomposition | Karen M. Ghavam | 1998-06-23 |