Issued Patents All Time
Showing 25 most recent of 107 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12254554 | Offloading shader program compilation | Paul Lalonde, Patrick Neill | 2025-03-18 |
| 12210867 | Compiled shader program caches in a cloud computing environment | Michael Oxford, Patrick Neill, Paul Lalonde | 2025-01-28 |
| 11863832 | Start-up performance improvement for remote computer application | Bojan Vukojevic | 2024-01-02 |
| 11726755 | Caching of compiled shader programs in a cloud computing environment | Paul Lalonde, Patrick Neill, Michael Oxford, Todd Michael Poynter | 2023-08-15 |
| 11683253 | Network adaptive latency reduction through frame rate control | Tony Tamasi, Xun Wang | 2023-06-20 |
| 11284160 | Start-up performance improvement for remote application | Bojan Vukojevic | 2022-03-22 |
| 11012338 | Network adaptive latency reduction through frame rate control | Tony Tamasi, Xun Wang | 2021-05-18 |
| 10999174 | Network adaptive latency reduction through frame rate control | Tony Tamasi, Xun Wang | 2021-05-04 |
| 10798457 | Start-up performance improvement for remote video gaming | Bojan Vukojevic | 2020-10-06 |
| 10616086 | Network adaptive latency reduction through frame rate control | Tony Tamasi, Xun Wang | 2020-04-07 |
| 10217444 | Method and system for fast cloning of virtual machines | Bojan Vukojevic, Matt Lavoie, Yao-Tian Wang | 2019-02-26 |
| 10157492 | System and method for transferring pre-computed Z-values between GPUS | — | 2018-12-18 |
| 10158868 | Systems and methods to limit lag between a client and a server for remote computing | — | 2018-12-18 |
| 10118095 | Implementing a remote gaming server on a desktop computer | — | 2018-11-06 |
| 10116943 | Adaptive video compression for latency control | — | 2018-10-30 |
| 10049646 | Method and system for keyframe detection when executing an application in a cloud based system providing virtualized graphics processing to remote servers | Matt Lavoie | 2018-08-14 |
| 10034007 | Non-subsampled encoding techniques | Olivier Lapicque | 2018-07-24 |
| 9928642 | Using a geometry shader for variable input and output algorithms | — | 2018-03-27 |
| 9830889 | Methods and system for artifically and dynamically limiting the display resolution of an application | Ganesh Kadaba | 2017-11-28 |
| 9830288 | System and method for transmitting graphics rendered on a primary computer to a secondary computer | — | 2017-11-28 |
| 9805439 | Memory space mapping techniques for server based graphics processing | — | 2017-10-31 |
| 9727521 | Efficient CPU mailbox read access to GPU memory | Dennis Ma, Karan Gupta, Lei Tian, Praveen Jain, Wei-Je Huang +1 more | 2017-08-08 |
| 9679530 | Compressing graphics data rendered on a primary computer for transmission to a remote computer | — | 2017-06-13 |
| 9652016 | Techniques for degrading rendering quality to increase operating time of a computing platform | — | 2017-05-16 |
| 9613390 | Host context techniques for server based graphics processing | — | 2017-04-04 |