SC

Steven J. Clohset

IL Imagination Technologies Limited: 61 patents #5 of 280Top 2%
CG Caustic Graphics: 4 patents #5 of 9Top 60%
IN Intel: 4 patents #8,473 of 30,777Top 30%
CC Compaq Computer: 3 patents #362 of 1,604Top 25%
Overall (All Time): #27,409 of 4,157,543Top 1%
72
Patents All Time

Issued Patents All Time

Showing 25 most recent of 72 patents

Patent #TitleCo-InventorsDate
12386806 Hierarchy merging in computer graphics Matthew Harrison, John W. Howson, Luke T. Peterson 2025-08-12
12260487 Intersection testing in ray tracing systems with skipping of nodes in sub-trees of hierarchical acceleration structures Gregory Clark 2025-03-25
12229865 Graphics processor with non-blocking concurrent architecture Luke T. Peterson, James Alexander McCombe, Jason Redgrave 2025-02-18
12223586 3-D graphics rendering with implicit geometry Cuneyt Ozdas, Luke T. Peterson, Steven Blackmon 2025-02-11
12217328 Multistage collector for outputs in multiprocessor systems James Alexander McCombe, Jason Redgrave, Luke T. Peterson 2025-02-04
12198254 Ray tracing system architectures and methods Luke T. Peterson, James Alexander McCombe, Ryan R. Salsbury 2025-01-14
12112423 Systems and methods for distributed scalable ray processing Joseph M. Richards, Luke T. Peterson 2024-10-08
12106424 Dedicated ray memory for ray tracing in graphics systems John W. Howson, Ali Rabbani 2024-10-01
12086922 Intersection testing in ray tracing systems using hierarchical acceleration structures with implicitly represented nodes Gregory Clark 2024-09-10
12073505 Intersection testing in a ray tracing system using multiple ray bundle intersection tests Gregory Clark, Luke T. Peterson 2024-08-27
11880925 Atomic memory update unit and methods Jason Redgrave, Luke T. Peterson 2024-01-23
11861787 3-D graphics rendering with implicit geometry Cuneyt Ozdas, Luke T. Peterson, Steven Blackmon 2024-01-02
11810238 Hierarchical acceleration structures for use in ray tracing systems Gregory Clark 2023-11-07
11804001 Ray tracing system architectures and methods Luke T. Peterson, James Alexander McCombe, Ryan R. Salsbury 2023-10-31
11756257 Intersection testing in ray tracing systems with skipping of nodes in sub-trees of hierarchical acceleration structures Gregory Clark 2023-09-12
11756256 Dedicated ray memory for ray tracing in graphics systems John W. Howson, Ali Rabbani 2023-09-12
11715254 Systems and methods for distributed scalable ray processing Joseph M. Richards, Luke T. Peterson 2023-08-01
11715255 Intersection testing in a ray tracing system using ray bundle vectors Gregory Clark, Luke T. Peterson 2023-08-01
11699210 Multistage collector for outputs in multiprocessor systems James Alexander McCombe, Jason Redgrave, Luke T. Peterson 2023-07-11
11682160 Intersection testing in a ray tracing system using multiple ray bundle intersection tests Gregory Clark, Luke T. Peterson 2023-06-20
11682158 Foveated rendering Steven Blackmon, Luke T. Peterson, Cuneyt Ozdas 2023-06-20
11625885 Graphics processor with non-blocking concurrent architecture Luke T. Peterson, James Alexander McCombe, Jason Redgrave 2023-04-11
11587281 Unified rasterization and ray tracing rendering environments John W. Howson, Luke T. Peterson 2023-02-21
11587282 Hybrid hierarchy of bounding and grid structures for ray tracing Gregory Clark, John W. Howson, Justin DeCell 2023-02-21
11562526 3-D graphics rendering with implicit geometry Cuneyt Ozdas, Luke T. Peterson, Steven Blackmon 2023-01-24