Issued Patents All Time
Showing 1–12 of 12 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 8253749 | Using affinity masks to control multi-GPU processing | Jeffrey F. Juliano, Jeffrey A. Bolz, Ross Cunniff | 2012-08-28 |
| 8223159 | System and method for transferring data between unrelated API contexts on one or more GPUs | Franck R. Diard, Mark J. Harris, Simon Green | 2012-07-17 |
| 8044951 | Integer-based functionality in a graphics shading language | Patrick R. Brown, Christopher T. Dodd | 2011-10-25 |
| 7969444 | Distributed rendering of texture data | Ralf Biermann, Ross Cunniff, Jeffrey F. Juliano, Jeffrey A. Bolz | 2011-06-28 |
| 7958498 | Methods and systems for processing a geometry shader program developed in a high-level shading language | Patrick R. Brown, Christopher T. Dodd, Mark J. Kilgard | 2011-06-07 |
| 7928989 | Feedback and record of transformed vertices in a graphics library | Patrick R. Brown, Eric S. Werness, Nicholas Carter | 2011-04-19 |
| 7852345 | Storage and support for large amounts of constant data in a graphics library | Patrick R. Brown | 2010-12-14 |
| 7746347 | Methods and systems for processing a geometry shader program developed in a high-level shading language | Patrick R. Brown, Christopher T. Dodd, Mark J. Kilgard | 2010-06-29 |
| 6573893 | Voxel transfer circuit for accelerated volume rendering of a graphics image | Hasan Shahzad Naqvi, Jeff Burrell | 2003-06-03 |
| 6144383 | Volumetric data organization method that allows for cache efficient rendering speedups and efficient graphics hardware design | Shaz Naqvi, Tom Malzbender | 2000-11-07 |
| 6072497 | Volumetric pre-clipping method that guarantees minimal number of sample points through a volume | Hasan Shahzad Naqvi, Tom Malzbender | 2000-06-06 |
| 6014143 | Ray transform method for a fast perspective view volume rendering | Hasan Shahzad Naqvi, Russell Huonder | 2000-01-11 |