MM

Michael Mantor

AM AMD: 146 patents #13 of 9,279Top 1%
R3 Real 3-D: 4 patents #1 of 17Top 6%
IN Intel: 4 patents #8,473 of 30,777Top 30%
SO Sony: 1 patents #17,262 of 25,231Top 70%
📍 Orlando, FL: #4 of 4,387 inventorsTop 1%
🗺 Florida: #83 of 67,251 inventorsTop 1%
Overall (All Time): #8,230 of 4,157,543Top 1%
131
Patents All Time

Issued Patents All Time

Showing 101–125 of 131 patents

Patent #TitleCo-InventorsDate
8607247 Method and system for workitem synchronization Lee W. Howes, Benedict R. Gaster, Michael Clair Houston, Mark Leather, Norman Rubin +1 more 2013-12-10
8558836 Scalable and unified compute system Jeffrey T. Brady, Mark Fowler, Marcos P. Zini 2013-10-15
8478946 Method and system for local data sharing Michael A. Mang, Karl D. Mann 2013-07-02
8473721 Video instruction processing of desired bytes in multi-byte buffers by shifting to matching byte location Jeffrey T. Brady, Christopher L. Spencer, Daniel Wong, Andrew Evan Gruber 2013-06-25
8468547 Method and system for synchronizing thread wavefront data and events Laurent Lefebvre, Deborah Lynne Szasz 2013-06-18
8468191 Method and system for multi-precision computation Jeffrey T. Brady, Daniel Clifton, Christopher L. Spencer 2013-06-18
8316252 Distributed clock gating with centralized state machine control Tushar K. Shah, Donald P. Lee 2012-11-20
8281183 Apparatus with redundant circuitry and method therefor Ralph C. Taylor, Robert Scott Hartog 2012-10-02
8195882 Shader complex with distributed level one cache system and centralized level two cache Anthony P. DeLaurier, Mark Leather, Robert Scott Hartog, Mark Fowler, Marcos P. Zini 2012-06-05
8190826 Write combining cache with pipelined synchronization Laurent Lefebvre, Robert J. Hankinson 2012-05-29
7577869 Apparatus with redundant circuitry and method therefor Ralph C. Taylor, Robert Scott Hartog 2009-08-18
7111156 Method and apparatus for multi-thread accumulation buffering in a computation engine Michael A. Mang 2006-09-19
7050063 3-D rendering texture caching scheme John A. Carey, Ralph C. Taylor, Thomas A. Piazza, Jeffrey D. Potter, Angel E. Socarras 2006-05-23
6967664 Method and apparatus for primitive processing in a graphics system Ralph C. Taylor, Michael A. Mang 2005-11-22
6943800 Method and apparatus for updating state data Ralph C. Taylor 2005-09-13
6784888 Method and apparatus for executing a predefined instruction set Ralph C. Taylor, Michael A. Mang 2004-08-31
6731294 Vector engine with pre-accumulation buffer and method therefore Michael A. Mang 2004-05-04
6728869 Method and apparatus for memory latency avoidance in a processing system Michael A. Mang, Robert Scott Hartog 2004-04-27
6686924 Method and apparatus for parallel processing of geometric aspects of video graphics data Michael A. Mang, Ralph C. Tayor 2004-02-03
6675285 Geometric engine including a computational module without memory contention Michael A. Mang 2004-01-06
6640299 Method and apparatus for arbitrating access to a computational engine for use in a video graphics controller Michael A. Mang 2003-10-28
6639598 Method and apparatus for effective level of detail selection Thomas A. Piazza, Ralph C. Taylor, Val G. Cook 2003-10-28
6630935 Geometric engine including a computational module for use in a video graphics controller Ralph C. Taylor, Michael A. Mang 2003-10-07
6624818 Method and apparatus for shared microcode in a multi-thread computation engine Michael A. Mang 2003-09-23
6567084 Lighting effect computation circuit and method therefore Michael A. Mang 2003-05-20