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Anthony P. DeLaurier

Apple: 13 patents #2,501 of 18,612Top 15%
Nintendo Co.: 9 patents #206 of 1,476Top 15%
SG Silicon Graphics: 6 patents #47 of 758Top 7%
AM AMD: 5 patents #2,159 of 9,279Top 25%
Overall (All Time): #137,421 of 4,157,543Top 4%
28
Patents All Time

Issued Patents All Time

Showing 25 most recent of 28 patents

Patent #TitleCo-InventorsDate
11843788 Lossless compression techniques Tyson J. Bergland, Karthik Ramani, Stephan Lachowsky 2023-12-12
11488350 Compression techniques and hierarchical caching Karl D. Mann, Tyson J. Bergland, Winnie W. Yeung 2022-11-01
11405622 Lossless compression techniques Tyson J. Bergland, Karthik Ramani, Stephan Lachowsky 2022-08-02
11257278 Graphics surface addressing Michael James Elliott Swift, Michal Valient, Robert Scott Hartog, Tyson J. Bergland, Gokhan Avkarogullari 2022-02-22
11062507 Compression techniques for pixel write data Karl D. Mann, Tyson J. Bergland, Winnie W. Yeung 2021-07-13
10970223 Cache drop feature to increase memory bandwidth and save power Wolfgang H. Klingauf, Kenneth C. Dyke, Karthik Ramani, Winnie W. Yeung, Luc R. Semeria +3 more 2021-04-06
10872458 Graphics surface addressing Michael James Elliott Swift, Michal Valient, Robert Scott Hartog, Tyson J. Bergland, Gokhan Avkarogullari 2020-12-22
10354431 Level of detail offset determination Abdulkadir Utku Diril, Adam T. Moerschell 2019-07-16
10324844 Memory consistency in graphics memory hierarchy with relaxed ordering Owen C. Anderson, Michael James Elliott Swift, Aaftab Munshi, Terence M. Potter 2019-06-18
10289565 Cache drop feature to increase memory bandwidth and save power Wolfgang H. Klingauf, Kenneth C. Dyke, Karthik Ramani, Winnie W. Yeung, Luc R. Semeria +3 more 2019-05-14
10255655 Serial pixel processing with storage for overlapping texel data Tyson J. Bergland, Abdulkadir Utku Diril 2019-04-09
9761303 Storage element with multiple clock circuits Abdulkadir Utku Diril, Adam T. Moerschell 2017-09-12
9530237 Interpolation circuitry and techniques for graphics processing Christopher A. Burns, Andrew S. Pomianowski 2016-12-27
8502832 Floating point texture filtering using unsigned linear interpolators and block normalizations Brian A. Buchner 2013-08-06
8195882 Shader complex with distributed level one cache system and centralized level two cache Mark Leather, Robert Scott Hartog, Michael Mantor, Mark Fowler, Marcos P. Zini 2012-06-05
7551177 Methods and apparatus for retrieving and combining samples of graphics information Chris Brennan, John Isidoro 2009-06-23
7129956 Variable bit field color encoding Martin Hollis, Farhad Fouladi 2006-10-31
7119813 Variable bit field encoding Martin Hollis, Farhad Fouladi 2006-10-10
6664958 Z-texturing Mark Leather, Patrick Law, Robert A. Drebin, Howard Cheng, Robert Moore 2003-12-16
6593929 High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing Timothy J. Van Hook, Howard Cheng, Carroll P. Gossett, Robert Moore, Stephen J. Shepard +7 more 2003-07-15
6556197 High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing Timothy J. Van Hook, Howard Cheng, Carroll P. Gossett, Robert Moore, Stephen J. Shepard +7 more 2003-04-29
6549210 Method and apparatus for cache index hashing Timothy J. Van Hook 2003-04-15
6490652 Method and apparatus for decoupled retrieval of cache miss data Timothy J. Van Hook 2002-12-03
6353438 Cache organization—direct mapped cache Timothy J. Van Hook 2002-03-05
6342892 Video game system and coprocessor for video game system Timothy J. Van Hook, Howard Cheng, Carroll P. Gossett, Robert Moore, Stephen J. Shepard +7 more 2002-01-29