| 10521271 |
Hybrid low power homogenous grapics processing units |
Abhishek R. Appu, Altug Koker, Balaji Vembu, Joydeep Ray, Kamal Sinha +16 more |
2019-12-31 |
| 10522113 |
Light field displays having synergistic data formatting, re-projection, foveation, tile binning and image warping technology |
Abhishek Venkatesh, John G. Gierach, Tomer Bar-On, Devan Burke |
2019-12-31 |
| 10460415 |
Contextual configuration adjuster for graphics |
Joydeep Ray, Ankur N. Shah, Abhishek R. Appu, Deepak S. Vembar, Elmoustapha Ould-Ahmed-Vall +4 more |
2019-10-29 |
| 10452552 |
Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading |
Andrew T. Lauritzen, Gabor Liktor, Tomer Bar-On, Hugues Labbe, John G. Gierach +7 more |
2019-10-22 |
| 10445923 |
Leveraging control surface fast clears to optimize 3D operations |
Devan Burke, Abhishek Venkatesh |
2019-10-15 |
| 10430189 |
GPU register allocation mechanism |
Karthik Vaidyanathan, Tomasz Janczak, Subramaniam Maiyuran |
2019-10-01 |
| 10423415 |
Hierarchical general register file (GRF) for execution block |
Abhishek R. Appu, Altug Koker, Joydeep Ray, Kamal Sinha, Kiran C. Veernapu +7 more |
2019-09-24 |
| 10417731 |
Compute optimization mechanism for deep neural networks |
Prasoonkumar Surti, Narayan Srinivasa, Feng Chen, Joydeep Ray, Ben J. Ashbaugh +22 more |
2019-09-17 |
| 10417734 |
Compute optimization mechanism for deep neural networks |
Prasoonkumar Surti, Narayan Srinivasa, Feng Chen, Joydeep Ray, Ben J. Ashbaugh +22 more |
2019-09-17 |
| 10365843 |
Power management of memory chips based on working set size |
Prasoonkumar Surti, Aravindh Anantaraman, Abhishek R. Appu, Joydeep Ray, Altug Koker +1 more |
2019-07-30 |
| 10360717 |
Method and apparatus for subdividing shader workloads in a graphics processor for efficient machine configuration |
John G. Gierach, Thomas Raoux, Peng Guo |
2019-07-23 |
| 10347357 |
Post-packaging environment recovery of graphics on-die memory |
Altug Koker, Ankur N. Shah, Abhishek R. Appu, Joydeep Ray, Jonathan Kennedy |
2019-07-09 |
| 10317976 |
Method, apparatus, and system for energy efficiency and energy conservation including power and performance balancing between multiple processing elements and/or a communication bus |
Russell J. Fenger |
2019-06-11 |
| 10290141 |
Cloud based distributed single game calculation of shared computational work for multiple cloud gaming client devices |
Jonathan Kennedy, Gabor Liktor, Jeffery S. Boles, Slawomir Grajewski, Balaji Vembu +5 more |
2019-05-14 |
| 10282804 |
Facilitating configuration of computing engines based on runtime workload measurements at computing devices |
John G. Gierach |
2019-05-07 |
| 10262388 |
Frequent data value compression for graphics processing units |
Saurabh Sharma, Abhishek Venkatesh, Prasoonkumar Surti, Altug Koker, Aravindh Anantaraman +9 more |
2019-04-16 |
| 10251011 |
Augmented reality virtual reality ray tracing sensory enhancement system, apparatus and method |
Joydeep Ray, Prasoonkumar Surti, John H. Feit, Nikos Kaburlasos, Jacek Kwiatkowski +13 more |
2019-04-02 |
| 10242486 |
Augmented reality and virtual reality feedback enhancement system, apparatus and method |
Chandrasekaran Sakthivel, Michael Apodaca, Kai Xiao, Altug Koker, Jeffery S. Boles +16 more |
2019-03-26 |
| 10235735 |
Graphics processor with tiled compute kernels |
Abhishek Venkatesh, Prasoonkumar Surti, Slawomir Grajewski, Louis Feng, Kai Xiao +2 more |
2019-03-19 |
| 10235794 |
Multi-sample stereo renderer |
Nikos Kaburlasos, Joydeep Ray, John H. Feit, Jacek Kwiatkowski, Philip R. Laws |
2019-03-19 |
| 10186076 |
Per-sample MSAA rendering using comprehension data |
John G. Gierach |
2019-01-22 |