| 10497340 |
Beam scanning image processing within an improved graphics processor microarchitecture |
Hugues Labbe, Prasoonkumar Surti, Atsuo Kuwahara, Sameer Kp, Jonathan Kennedy |
2019-12-03 |
| 10497173 |
Apparatus and method for hierarchical adaptive tessellation |
Valentin Fuetterling, Gabor Liktor |
2019-12-03 |
| 10453241 |
Multi-resolution image plane rendering within an improved graphics processor microarchitecture |
Michael Apodaca, Prasoonkumar Surti, Murali Ramadoss, Abhishek Venkatesh, Jonathan Kennedy +1 more |
2019-10-22 |
| 10430189 |
GPU register allocation mechanism |
Tomasz Janczak, Travis T. Schluessler, Subramaniam Maiyuran |
2019-10-01 |
| 10417731 |
Compute optimization mechanism for deep neural networks |
Prasoonkumar Surti, Narayan Srinivasa, Feng Chen, Joydeep Ray, Ben J. Ashbaugh +22 more |
2019-09-17 |
| 10417734 |
Compute optimization mechanism for deep neural networks |
Prasoonkumar Surti, Narayan Srinivasa, Feng Chen, Joydeep Ray, Ben J. Ashbaugh +22 more |
2019-09-17 |
| 10354434 |
Level of detail selection during ray tracing |
David R. Baldwin |
2019-07-16 |
| 10311629 |
Level of detail selection during ray tracing |
David R. Baldwin |
2019-06-04 |
| 10242494 |
Conditional shader for graphics |
Prasoonkumar Surti, Murali Ramadoss, Michael Apodaca, Abhishek Venkatesh, Devan Burke +5 more |
2019-03-26 |
| 10242493 |
Method and apparatus for filtered coarse pixel shading |
Gabor Liktor, Marco Salvi |
2019-03-26 |
| 10204394 |
Multi-frame renderer |
Abhishek Venkatesh, Murali Ramadoss, Michael Apodaca, Prasoonkumar Surti |
2019-02-12 |
| 10192351 |
Anti-aliasing adaptive shader with pixel tile coverage raster rule system, apparatus and method |
Prasoonkumar Surti, Murali Ramadoss, Michael Apodaca, Abhishek Venkatesh, Joydeep Ray +1 more |
2019-01-29 |