| 10521876 |
Deferred geometry rasterization technology |
Louis Feng, Altug Koker, Tomasz Janczak, David M. Cimini |
2019-12-31 |
| 10489915 |
Decouple multi-layer render fequency |
Hugues Labbe, Tomer Bar-On, John G. Gierach, Gabor Liktor |
2019-11-26 |
| 10452552 |
Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading |
Gabor Liktor, Tomer Bar-On, Hugues Labbe, John G. Gierach, Joydeep Ray +7 more |
2019-10-22 |
| 10395623 |
Handling surface level coherency without reliance on fencing |
Altug Koker, Louis Feng, Tomasz Janczak, David M. Cimini, Abhishek R. Appu |
2019-08-27 |
| 10373365 |
Topology shader technology |
Hugues Labbe, Tomer Bar-On, Gabor Liktor, John G. Gierach |
2019-08-06 |
| 10347039 |
Physically based shading via fixed-functionality shader libraries |
Louis Feng, Altug Koker, Tomasz Janczak, David M. Cimini |
2019-07-09 |