| 10522113 |
Light field displays having synergistic data formatting, re-projection, foveation, tile binning and image warping technology |
Travis T. Schluessler, Abhishek Venkatesh, Tomer Bar-On, Devan Burke |
2019-12-31 |
| 10489915 |
Decouple multi-layer render fequency |
Hugues Labbe, Tomer Bar-On, Gabor Liktor, Andrew T. Lauritzen |
2019-11-26 |
| 10452552 |
Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading |
Andrew T. Lauritzen, Gabor Liktor, Tomer Bar-On, Hugues Labbe, Joydeep Ray +7 more |
2019-10-22 |
| 10373365 |
Topology shader technology |
Hugues Labbe, Tomer Bar-On, Gabor Liktor, Andrew T. Lauritzen |
2019-08-06 |
| 10360717 |
Method and apparatus for subdividing shader workloads in a graphics processor for efficient machine configuration |
Travis T. Schluessler, Thomas Raoux, Peng Guo |
2019-07-23 |
| 10319064 |
Graphics anti-aliasing resolve with stencil mask |
Hugues Labbe, Tomer Bar-On, Kai Xiao, Ankur N. Shah |
2019-06-11 |
| 10282804 |
Facilitating configuration of computing engines based on runtime workload measurements at computing devices |
Travis T. Schluessler |
2019-05-07 |
| 10186076 |
Per-sample MSAA rendering using comprehension data |
Travis T. Schluessler |
2019-01-22 |