Issued Patents All Time
Showing 26–50 of 87 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 10019776 | Techniques for maintaining atomicity and ordering for pixel shader operations | Eric B. Lum, Dale L. Kirkland, Jack Choquette, Patrick R. Brown, Yury Uralsky +1 more | 2018-07-10 |
| 9952868 | Two-pass cache tile processing for visibility testing in a tile-based architecture | Jerome F. Duluk, Jr. | 2018-04-24 |
| 9836878 | System, method, and computer program product for processing primitive specific attributes generated by a fast geometry shader | Peter Nelson | 2017-12-05 |
| 9830741 | Setting downstream render state in an upstream shader | Emmett M. Kilgariff, Morgan McGuire, Yury Uralsky | 2017-11-28 |
| 9792122 | Heuristics for improving performance in a tile based architecture | Walter R. Steiner, Cynthia Ann Edgeworth Allison, Rouslan Dimitrov, Karim M. Abdalla, Dale L. Kirkland +1 more | 2017-10-17 |
| 9779533 | Hierarchical tiled caching | Rouslan Dimitrov | 2017-10-03 |
| 9747661 | Consistent vertex snapping for variable resolution rendering | Eric B. Lum, Henry Packard Moreton, Kyle Perry Roden, Walter R. Steiner | 2017-08-29 |
| 9734548 | Caching of adaptively sized cache tiles in a unified L2 cache with surface compression | Rouslan Dimitrov, Emmett M. Kilgariff, Andrei Khodakovsky | 2017-08-15 |
| 9720842 | Adaptive multilevel binning to improve hierarchical caching | Rouslan Dimitrov, Rui M. Bastos, Eric B. Lum | 2017-08-01 |
| 9710874 | Mid-primitive graphics execution preemption | Gregory Scott Palmer, Emmett M. Kilgariff, Dale L. Kirkland, Lacky V. Shah | 2017-07-18 |
| 9659399 | System, method, and computer program product for passing attribute structures between shader stages in a graphics pipeline | Henry Packard Moreton, Emmett M. Kilgariff | 2017-05-23 |
| 9639366 | Techniques for managing graphics processing resources in a tile-based architecture | Karim M. Abdalla, Cynthia Ann Edgeworth Allison, Dale L. Kirkland | 2017-05-02 |
| 9639367 | Managing event count reports in a tile-based architecture | Jerome F. Duluk, Jr. | 2017-05-02 |
| 9612839 | Higher accuracy Z-culling in a tile-based architecture | Jerome F. Duluk, Jr. | 2017-04-04 |
| 9542189 | Heuristics for improving performance in a tile-based architecture | Cynthia Ann Edgeworth Allison, Joseph Cavanaugh, Dale L. Kirkland, Emmett M. Kilgariff | 2017-01-10 |
| 9536341 | Distributing primitives to multiple rasterizers | Johnny S. Rhoades, Emmett M. Kilgariff, Michael C. Shebanow, Dale L. Kirkland, James Daniel Kelly | 2017-01-03 |
| 9501847 | Parallel line stipple computation | Timothy John Purcell | 2016-11-22 |
| 9483270 | Distributed tiled caching | Cynthia Ann Edgeworth Allison, Dale L. Kirkland, Walter R. Steiner | 2016-11-01 |
| 9478066 | Consistent vertex snapping for variable resolution rendering | Eric B. Lum, Henry Packard Moreton, Kyle Perry Roden, Walter R. Steiner | 2016-10-25 |
| 9448804 | Techniques for managing graphics processing resources in a tile-based architecture | Cynthia Ann Edgeworth Allison, Dale L. Kirkland | 2016-09-20 |
| 9436969 | Time slice processing of tessellation and geometry shaders | Emmett M. Kilgariff, Dale L. Kirkland, Johnny S. Rhoades, Cynthia Ann Edgeworth Allison, Karim M. Abdalla | 2016-09-06 |
| 9418616 | Technique for storing shared vertices | Jerome F. Duluk, Jr., Henry Packard Moreton | 2016-08-16 |
| 9411596 | Tiled cache invalidation | Emmett M. Kilgariff | 2016-08-09 |
| 9406101 | Technique for improving the performance of a tessellation pipeline | Zhenghong Wang | 2016-08-02 |
| 9342311 | Techniques for adaptively generating bounding boxes | Pierre Souillot, Cynthia Ann Edgeworth Allison, Dale L. Kirkland, Rouslan Dimitrov | 2016-05-17 |