WJ

William Parsons Newhall, Jr.

NV NVIDIA: 50 patents #67 of 7,811Top 1%
IN Intel: 2 patents #13,213 of 30,777Top 45%
🗺 California: #7,415 of 386,348 inventorsTop 2%
Overall (All Time): #49,751 of 4,157,543Top 2%
52
Patents All Time

Issued Patents All Time

Showing 26–50 of 52 patents

Patent #TitleCo-InventorsDate
11138009 Robust, efficient multiprocessor-coprocessor interface Ronald Charles Babich, Jr., John Burgess, Jack Choquette, Tero Tapani Karras, Samuli Matias Laine +2 more 2021-10-05
10885698 Method for programmable timeouts of tree traversal mechanisms in hardware Greg Muthler, Ronald Charles Babich, Jr., Peter Nelson, James Robertson, John Burgess 2021-01-05
10867429 Query-specific behavioral modification of tree traversal Samuli Matias Laine, Timo Oskari Aila, Tero Tapani Karras, Gregory MUTHLER, Ronald Charles Babich, Jr. +3 more 2020-12-15
10825230 Watertight ray triangle intersection Samuli Matias Laine, Tero Tapani Karras, Timo Oskari Aila, Robert Ohannessian, Greg Muthler +3 more 2020-11-03
10825232 Method for continued bounding volume hierarchy traversal on intersection without shader intervention Greg Muthler, Tero Tapani Karras, Samuli Matias Laine, Ronald Charles Babich, Jr., John Burgess +1 more 2020-11-03
10810785 Method for forward progress tree traversal mechanisms in hardware Greg Muthler, Ronald Charles Babich, Jr., Peter Nelson, James Robertson, John Burgess 2020-10-20
10740952 Method for handling of out-of-order opaque and alpha ray/primitive intersections Samuli Matias Laine, Tero Tapani Karras, Greg Muthler, Ronald Charles Babich, Jr., Ignacio Llamas +1 more 2020-08-11
10580196 Method for continued bounding volume hierarchy traversal on intersection without shader intervention Greg Muthler, Tero Tapani Karras, Samuli Matias Laine, Ronald Charles Babich, Jr., John Burgess +1 more 2020-03-03
10255075 System, method, and computer program product for managing out-of-order execution of program instructions Olivier Giroux, Robert Ohannessian, Jack Choquette 2019-04-09
8803879 Omnidirectional shadow texture mapping Mark J. Kilgard 2014-08-12
8648856 Omnidirectional shadow texture mapping Mark J. Kilgard 2014-02-11
8068118 System and method for modifying a number of texture samples for anisotropic texture filtering Michael J. M. Toksvig 2011-11-29
7948500 Extrapolation of nonresident mipmap data using resident mipmap data 2011-05-24
7944453 Extrapolation texture filtering for nonresident mipmaps 2011-05-17
7924290 Method and system for processing texture samples with programmable offset positions Anders M. Kugler, Alexander L. Minkin, Christopher J. Migdal, Pemith R. Fernando, Lup-Yen Peter Young +2 more 2011-04-12
7595806 Method and system for implementing level of detail filtering in a cube mapping application Michael J. M. Toksvig, Paul S. Heckbert 2009-09-29
7558400 Anisotropic texture filtering optimization Michael J. M. Toksvig 2009-07-07
7525551 Anisotropic texture prefiltering James M. Van Dyke 2009-04-28
7382377 Render to texture cull Cass W. Everitt, David B. Glasco 2008-06-03
7372467 System and method for modifying a number of texture samples for anisotropic texture filtering Michael J. M. Toksvig 2008-05-13
7372468 Anisotropic texture filtering with a modified number of texture samples Michael J. M. Toksvig 2008-05-13
7339594 Optimized anisotropic texture sampling Shu-Yi Yu 2008-03-04
7271810 Spread-compensated anisotropic texture sampling Shu-Yi Yu 2007-09-18
7167183 Reorganized anisotropic sampling order Walter E. Donovan, Anders M. Kugler, Paul S. Heckbert 2007-01-23
6876362 Omnidirectional shadow texture mapping Mark J. Kilgard 2005-04-05