Issued Patents All Time
Showing 25 most recent of 33 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12412230 | Optimizing compilation of shaders | Ivan Nevraev, Cole Brooking, Eric S. Christoffersen, Jason Strayer | 2025-09-09 |
| 11379943 | Optimizing compilation of shaders | Ivan Nevraev, Cole Brooking, Eric S. Christoffersen, Jason Strayer | 2022-07-05 |
| 10210591 | Optimizing compilation of shaders | Ivan Nevraev, Cole Brooking, Eric S. Christoffersen, Jason Strayer | 2019-02-19 |
| 10159901 | Client side processing of character interactions in a remote gaming environment | John Raymond Justice, David Wu, Habib Zargarpour | 2018-12-25 |
| 9710973 | Low-latency fusing of virtual and real content | Avi Bar-Zeev, John Tardif, Mark S. Grossman, Harjit Singh | 2017-07-18 |
| 9694277 | Client side processing of character interactions in a remote gaming environment | John Raymond Justice, David Wu, Habib Zargarpour | 2017-07-04 |
| 9564102 | Client side processing of player movement in a remote gaming environment | John Raymond Justice, David Wu, Habib Zargarpour | 2017-02-07 |
| 9348141 | Low-latency fusing of virtual and real content | Avi Bar-Zeev, John Tardif, Mark S. Grossman, Harjit Singh | 2016-05-24 |
| 8884974 | Managing multiple GPU-based rendering contexts | Andrew Dadi, Robert C. Aldinger, Ketan Dalal, Jason Matthew Gould, Jeffrey B. Kay +1 more | 2014-11-11 |
| 8872823 | Automatic real-time shader modification for texture fetch instrumentation | Jason Matthew Gould, Michael E. Pietraszak, Zsolt Mathe, Casey Leon Meekhof | 2014-10-28 |
| 8667473 | Analyzing video game performance using non-intrusive capture and storage of run-time game data | Parham Mohadjer, Matthew Kimball, Randal N. Linden, David Aronson | 2014-03-04 |
| 7543242 | Method and structure for implementing layered object windows | Vadim Gorokhovsky | 2009-06-02 |
| 7533371 | User interface for facilitating performance analysis for processing | Kyle R. Johns | 2009-05-12 |
| 7511712 | Facilitating performance analysis for processing | Kyle R. Johns | 2009-03-31 |
| 7437483 | System and method for transferring a compressed data file to a peripheral device | Hock San Lee, John Christian Bowler, Feng Yue, Gilman K. Wong | 2008-10-14 |
| 7355601 | System and method for transfer of data between processors using a locked set, head and tail pointers | Jeffrey Andrews, Nicholas R. Baker, Russell D. Hoover, Eric O. Mejdrich, Sandra S. Woodward | 2008-04-08 |
| 7333114 | System and method for parallel execution of data generation tasks | Jeffrey Andrews, Nicholas R. Baker, Michael Abrash | 2008-02-19 |
| 7202876 | Storing images having semi-transparent pixels via alpha regions | Ikko Fushiki, Hock San Lee | 2007-04-10 |
| 7168048 | Method and structure for implementing a layered object windows | Vadim Gorokhovsky | 2007-01-23 |
| 7158670 | Visually error-free color image representation | Ikko Fushiki, Hock San Lee, Gary K. Starkweather, Andrew C. Godfrey | 2007-01-02 |
| 7155729 | Method and system for displaying transient notifications | Felix Andrew, Ian M. Ellison-Taylor, David A. Sobeski, Cecil J. Juanarena, Joseph H. Matthews, III +1 more | 2006-12-26 |
| 7095416 | Facilitating performance analysis for processing | Kyle R. Johns | 2006-08-22 |
| 6971071 | System and method for implementing an image ancillary to a cursor | Romualdo Impas, Cecil J. Juanarena, Gilman K. Wong, Joseph H. Matthews III | 2005-11-29 |
| 6937757 | Implementation and uses of XsRGB | Ikko Fushiki, Hock San Lee, Gary K. Starkweather, Michael Stokes | 2005-08-30 |
| 6903742 | Method and apparatus for transforming and rendering graphical curves | Ikko Fushiki, Hock San Lee | 2005-06-07 |