Patent Leaderboard
USPTO Patent Rankings Data through Dec 31, 2025
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Ivan Nevraev — 27 Patents

Microsoft: 27 patents #1,056 of 40,388Top 3%
Redmond, WA: #371 of 8,547 inventorsTop 5%
Washington: #3,049 of 76,902 inventorsTop 4%
Overall (All Time): #142,059 of 4,157,543Top 4%
27 Patents All Time
Ivan Nevraev has been granted 27 US patents while listed as an inventor at Microsoft. The first was granted in 2018 and the most recent in September 2025. Ivan Nevraev ranks #142,059 of 4,157,543 US inventors in our database (top 3.4%). Patent records list Ivan Nevraev in Redmond, WA, US.

Issued Patents All Time

Showing 1–25 of 27 patents

Patent #TitleCo-InventorsDateApprox Value ⓘ
12412230 Optimizing compilation of shaders Cole Brooking, J. Andrew Goossen, Eric S. Christoffersen, Jason Strayer 2025-09-09
11957975 Dead reckoning and latency improvement in 3D game streaming scenario Matthew L. Bronder 2024-04-16 $292,834,000
11379943 Optimizing compilation of shaders Cole Brooking, J. Andrew Goossen, Eric S. Christoffersen, Jason Strayer 2022-07-05 $206,091,000
11120602 Acceleration of shader programs by compiler precision selection Vishal Sharma 2021-09-14 $197,424,000
11017493 FIFO queue, memory resource, and task management for graphics processing Jason Matthew Gould 2021-05-25 $143,510,000
10991127 Index buffer block compression Jason Matthew Gould 2021-04-27 $199,175,000
10949345 Flexible sizing for data buffers Jason Matthew Gould 2021-03-16 $232,547,000
10867434 Variable rate shading Martin Jon Irwin Fuller, Mark S. Grossman, Jason Matthew Gould 2020-12-15 $199,865,000
10853042 Interactive code optimizer Marcelo Lopez Ruiz, David McCarthy Peixotto, Xiang Li 2020-12-01 $114,800,000
10713746 FIFO queue, memory resource, and task management for graphics processing Jason Matthew Gould 2020-07-14 $94,985,000
10692270 Non-divergent parallel traversal of a bounding volume hierarchy James D. Stanard 2020-06-23 $123,189,000
10650566 Multiple shader processes in graphics processing Martin Jon Irwin Fuller, Adam Miles, Jason Matthew Gould 2020-05-12 $80,014,000
10586375 Hybrid raytracing approach for modeling light reflection James D. Stanard 2020-03-10 $83,394,000
10559124 Variable rate shading Martin J. I. FULLER, Mark S. Grossman, Jason Matthew Gould 2020-02-11 $73,871,000
10552321 Flexible buffer sizing in graphics processors Jason Matthew Gould 2020-02-04 $54,087,000
10504281 Tracking pixel lineage in variable rate shading Martin Jon Irwin Fuller, Mark S. Grossman 2019-12-10 $55,563,000
10503634 Semantic comparison of computer compiler traces Xiang Li, David McCarthy Peixotto, Marcelo Lopez Ruiz 2019-12-10 $55,563,000
10460418 Buffer index format and compression Martin Jon Irwin Fuller 2019-10-29 $67,573,000
10417787 Index buffer block compression Jason Matthew Gould 2019-09-17 $66,894,000
10388063 Variable rate shading based on temporal reprojection Martin Jon Irwin Fuller 2019-08-20 $63,531,000
10365904 Interactive code optimizer Marcelo Lopez Ruiz, David McCarthy Peixotto, Xiang Li 2019-07-30 $77,255,000
10360720 Hybrid raytracing approach for modeling light reflection James D. Stanard 2019-07-23 $89,396,000
10346943 Prefetching for a graphics shader Jason Matthew Gould, Martin Jon Irwin Fuller, James Andrew Goossen 2019-07-09 $59,744,000
10235799 Variable rate deferred passes in graphics rendering Martin Jon Irwin Fuller 2019-03-19 $58,168,000
10210591 Optimizing compilation of shaders Cole Brooking, J. Andrew Goossen, Eric S. Christoffersen, Jason Strayer 2019-02-19 $69,212,000