RD

Robert A. Drebin

Apple: 10 patents #3,170 of 18,612Top 20%
SG Silicon Graphics: 10 patents #15 of 758Top 2%
Nintendo Co.: 6 patents #313 of 1,476Top 25%
GH Graphic Properties Holdings: 2 patents #9 of 46Top 20%
Disney: 2 patents #2,657 of 6,686Top 40%
AM AMD: 1 patents #5,683 of 9,279Top 65%
Overall (All Time): #116,650 of 4,157,543Top 3%
31
Patents All Time

Issued Patents All Time

Showing 25 most recent of 31 patents

Patent #TitleCo-InventorsDate
12422913 Power management for a graphics processing unit or other circuit Patrick Law, Keith Cox, James S. Ismail 2025-09-23
11513585 Power management for a graphics processing unit or other circuit Patrick Law, Keith Cox, James S. Ismail 2022-11-29
11009938 Power management for a graphics processing unit or other circuit Patrick Law, Keith Cox, James S. Ismail 2021-05-18
10120728 Graphical processing unit (GPU) implementing a plurality of virtual GPUs James Wang 2018-11-06
10114446 Power management for a graphics processing unit or other circuit Patrick Law, Keith Cox, James S. Ismail 2018-10-30
9727385 Graphical processing unit (GPU) implementing a plurality of virtual GPUs James Wang 2017-08-08
9652560 Non-blocking memory management unit James Wang, Patrick Law 2017-05-16
9600288 Result bypass cache Terence M. Potter, Timothy A. Olson, James S. Blomgren, Douglas C. Youngwith, Jon A. Loschke 2017-03-21
9494994 Power management for a graphics processing unit or other circuit Patrick Law, Keith Cox, James S. Ismail 2016-11-15
8924752 Power management for a graphics processing unit or other circuit Patrick Law, Keith Cox, James S. Ismail 2014-12-30
8610729 Floating point computer system with fog John M. Airey, Mark S. Peercy, John S. Montrym, David L. Dignam, Christopher J. Migdal +1 more 2013-12-17
8144158 Display system having floating point rasterization and floating point framebuffering John M. Airey, Mark S. Peercy, John S. Montrym, David L. Dignam, Christopher J. Migdal +1 more 2012-03-27
7526125 Method of and apparatus for compressing and uncompressing image data David Wang, Christopher J. Migdal 2009-04-28
7518615 Display system having floating point rasterization and floating point framebuffering John M. Airey, Mark S. Peercy, John S. Montrym, David L. Dignam, Christopher J. Migdal +1 more 2009-04-14
7447869 Method and apparatus for fragment processing in a virtual memory system W. Fritz Kruger, Wade K. Smith 2008-11-04
7330587 Method of and apparatus for compressing and uncompressing image data David Wang, Christopher J. Migdal 2008-02-12
7307638 Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system Mark Leather, Timothy J. Van Hook 2007-12-11
7176919 Recirculating shade tree blender for a graphics system Timothy J. Van Hook, Patrick Law, Mark Leather, Matthew Komsthoeft 2007-02-13
7058218 Method of and apparatus for compressing and uncompressing image data David Wang, Christopher J. Migdal 2006-06-06
7034828 Recirculating shade tree blender for a graphics system Timothy J. Van Hook, Patrick Law, Mark Leather, Matthew Komsthoeft 2006-04-25
7002591 Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system Mark Leather, Timothy J. Van Hook 2006-02-21
6664958 Z-texturing Mark Leather, Anthony P. DeLaurier, Patrick Law, Howard Cheng, Robert Moore 2003-12-16
6650327 Display system having floating point rasterization and floating point framebuffering John M. Airey, Mark S. Peercy, John S. Montrym, David L. Dignam, Christopher J. Migdal +1 more 2003-11-18
6639595 Achromatic lighting in a graphics system and method Yoshitaka Yasumoto, Martin Hollis, Eric Demers 2003-10-28
5877771 Method and apparatus for supersampling based on the local rate of change in texture Michael T. Jones 1999-03-02