Issued Patents All Time
Showing 25 most recent of 54 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12260486 | Displaced micro-meshes for ray and path tracing | John Burgess, Gregory MUTHLER, Nikhil Dixit, Henry Packard Moreton, Yury Uralsky +2 more | 2025-03-25 |
| 12249022 | Displaced micro-meshes for ray and path tracing | John Burgess, Gregory MUTHLER, Nikhil Dixit, Henry Packard Moreton, Yury Uralsky +2 more | 2025-03-11 |
| 12198251 | Reducing false positive ray traversal in a bounding volume hierarchy | Gregory MUTHLER, John Burgess, Ian Kwong, Edward Biddulph | 2025-01-14 |
| 12198252 | Reducing false positive ray traversal using point degenerate culling | Gregory MUTHLER, John Burgess, Ian Kwong, Edward Biddulph | 2025-01-14 |
| 12154214 | Generation and traversal of partial acceleration structures for ray tracing | Gregory MUTHLER, John Burgess, Timo Tapani Viitanen, Levi OLIVER | 2024-11-26 |
| 12106423 | Reducing false positive ray traversal using ray clipping | Gregory MUTHLER, John Burgess, Ian Kwong, Edward Biddulph | 2024-10-01 |
| D998632 | Display screen with graphical user interface | Mikael Lundaby, Azad Saleh | 2023-09-12 |
| D997963 | Display screen with graphical user interface | Mikael Lundaby, Azad Saleh | 2023-09-05 |
| D997965 | Display screen with graphical user interface | Mikael Lundaby, Azad Saleh | 2023-09-05 |
| D997964 | Display screen with graphical user interface | Mikael Lundaby, Azad Saleh | 2023-09-05 |
| D947897 | Display screen with graphical user interface | Mikael Lundaby, Azad Saleh | 2022-04-05 |
| D947898 | Display screen with graphical user interface | Mikael Lundaby, Azad Saleh | 2022-04-05 |
| 11282261 | Ray tracing hardware acceleration with alternative world space transforms | Gregory MUTHLER, John Burgess, James Robertson | 2022-03-22 |
| 10733695 | Priming hierarchical depth logic within a graphics processor | Jon N. Hasselgren, Tomas G. Akenine-Moller | 2020-08-04 |
| 10600232 | Creating a ray differential by accessing a G-buffer | Tomas G. Akenine-Moller, Robert Toth, Jim K. Nilsson | 2020-03-24 |
| 10540808 | Hierarchical Z-culling (HiZ) optimization for texture-dependent discard operations | Robert M. Toth, Jon N. Hasselgren, Tomas G. Akenine-Moller | 2020-01-21 |
| 10466769 | Reducing power consumption during graphics rendering | Tomas G. Akenine-Moller, Bjorn Johnsson, Jim K. Nilsson, Robert M. Toth, Carl J. Munkberg +1 more | 2019-11-05 |
| 10460504 | Performing a texture level-of-detail approximation | Tomas G. Akenine-Moller, Robert Toth | 2019-10-29 |
| 10380789 | Method and apparatus for efficient depth prepass | Tomas G. Akenine-Moller, Jon N. Hasselgren | 2019-08-13 |
| 10354432 | Texture space shading and reconstruction for ray tracing | Carl J. Munkberg, Jon N. Hasselgren, Franz P. Clarberg, Robert M. Toth, Jim K. Nilsson +1 more | 2019-07-16 |
| 10318664 | Determining life consumption of a mechanical part | Fredrik Wanman, Peter Svensson | 2019-06-11 |
| 10249079 | Relaxed sorting in a position-only pipeline | Tomas G. Akenine-Moller, Bjorn Johnsson | 2019-04-02 |
| 10242286 | Edge-based coverage mask compression | Jon N. Hasselgren, Robert M. Toth | 2019-03-26 |
| 10186236 | Universal codec | Tomas G. Akenine-Moller, Jim K. Nilsson | 2019-01-22 |
| 10073007 | Reliability limits of machines and components thereof | Henrik Eckervald | 2018-09-11 |