CD

Christopher D. S. Donham

NV NVIDIA: 25 patents #217 of 7,811Top 3%
Microsoft: 1 patents #24,826 of 40,388Top 65%
Overall (All Time): #155,466 of 4,157,543Top 4%
26
Patents All Time

Issued Patents All Time

Showing 25 most recent of 26 patents

Patent #TitleCo-InventorsDate
9183607 Scoreboard cache coherence in a graphics pipeline Justin Michael Mahan, Edward A. Hutchins, Kevin P Acken, Michael J. M. Toksvig 2015-11-10
8860722 Early Z scoreboard tracking system and method Brian Keith Cabral, Edward A. Hutchins 2014-10-14
8773447 Tag logic scoreboarding in a graphics pipeline 2014-07-08
8564598 Parallelogram unified primitive description for rasterization Edward A. Hutchins, William T. Warner 2013-10-22
8547395 Writing coverage information to a framebuffer in a computer graphics system Edward A. Hutchins, Gary C. King, Michael J. M. Toksvig 2013-10-01
8325203 Optimal caching for virtual coverage antialiasing 2012-12-04
8098257 Filtering unit for floating-point texture data Walter E. Donovan, Anders M. Kugler 2012-01-17
8040357 Quotient remainder coverage system and method Edward A. Hutchins 2011-10-18
8004522 Using coverage information in computer graphics Michael J. M. Toksvig, Brian Keith Cabral, Edward A. Hutchins, Gary C. King 2011-08-23
7996622 Detecting unused cache lines Michael J. M. Toksvig 2011-08-09
7911470 Fairly arbitrating between clients John S. Montrym 2011-03-22
7876332 Shader that conditionally updates a framebuffer in a computer graphics system Edward A. Hutchins, Gary C. King, Michael J. M. Toksvig 2011-01-25
7825935 System, method and computer program product for using textures as instructions for graphics processing Edward A. Hutchins, Alexander L. Minkin, George Easton Scott, III 2010-11-02
7821518 Fairly arbitrating between clients John S. Montrym 2010-10-26
7817165 Selecting real sample locations for ownership of virtual sample locations in a computer graphics system Edward A. Hutchins, Gary C. King, Michael J. M. Toksvig 2010-10-19
7808512 Bounding region accumulation for graphics rendering Edward A. Hutchins, Gary C. King, Michael J. M. Toksvig, Mark J. Kilgard 2010-10-05
7705846 Processing high numbers of independent textures in a 3-D graphics pipeline Alexander L. Minkin 2010-04-27
7697009 Processing high numbers of independent textures in a 3-D graphics pipeline Alexander L. Minkin 2010-04-13
7692654 Nondeterministic pixel location and identification in a raster unit of a graphics pipeline 2010-04-06
7589741 Processing high numbers of independent textures in a 3-D graphics pipeline Alexander L. Minkin 2009-09-15
7565490 Out of order graphics L2 cache John S. Montrym, Patrick R. Marchand 2009-07-21
7417637 Fairly arbitrating between clients John S. Montrym 2008-08-26
7355603 Filtering unit for floating-point texture data Walter E. Donovan, Anders M. Kugler 2008-04-08
7245302 Processing high numbers of independent textures in a 3-D graphics pipeline Alexander L. Minkin 2007-07-17
6980209 Method and system for scalable, dataflow-based, programmable processing of graphics data Alexander L. Minkin, Bryon S. Nordquist, Edward A. Hutchins, Mark Y. Tian, George Easton Scott III 2005-12-27