Issued Patents All Time
Showing 25 most recent of 31 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12288286 | Parse techniques for graphics workload distribution | Jason D. Carroll, Ali Rabbani Rankouhi, Michael A. Mang | 2025-04-29 |
| 12265474 | On-demand memory allocation | Justin A. Hensley, Karl D. Mann, Yoong Chert Foo, Terence M. Potter, Frank W. Liljeros | 2025-04-01 |
| 12182926 | Initial object shader run for graphics workload distribution | Jeffrey T. Brady, Jason D. Carroll, Michael A. Mang | 2024-12-31 |
| 12169898 | Resource allocation for mesh shader outputs | Michael A. Mang, Jason D. Carroll, Jingfei Kong | 2024-12-17 |
| 12165251 | Mesh shader work distribution | Michael A. Mang, Jason D. Carroll, Jingfei Kong | 2024-12-10 |
| 12086644 | Logical slot to hardware slot mapping for graphics processors | Andrew M. Havlir, Steven Fishwick, David A. Gotwalt, Benjamin Bowman, Melissa L. Velez +3 more | 2024-09-10 |
| 11829298 | On-demand memory allocation | Justin A. Hensley, Karl D. Mann, Yoong Chert Foo, Terence M. Potter, Frank W. Liljeros | 2023-11-28 |
| 11113788 | Multi-space rendering with configurable transformation parameters | Justin A. Hensley, Karl D. Mann, Randall Rauwendaal, Jonathan Redshaw | 2021-09-07 |
| 10990445 | Hardware resource allocation system for allocating resources to threads | Mark D. Earl, Dimitri Tan, Christopher L. Spencer, Jeffrey T. Brady, Terence M. Potter | 2021-04-27 |
| 10755383 | Multi-space rendering with configurable transformation parameters | Justin A. Hensley, Karl D. Mann, Randall Rauwendaal, Jonathan Redshaw | 2020-08-25 |
| 10242420 | Preemptive context switching of processes on an accelerated processing device (APD) based on time quanta | Robert Scott Hartog, Michael Mantor, Kevin J. McGrath, Sebastien Nussbaum, Nuwan Jayasena +4 more | 2019-03-26 |
| 10223822 | Mid-render compute for graphics processing | Terence M. Potter, Richard W. Schreyer, Aaftab Munshi, Justin A. Hensley | 2019-03-05 |
| 10074210 | Punch-through techniques for graphics processing | Christopher L. Spencer, Karl D. Mann, Dinesh D. Kuwar | 2018-09-11 |
| 9142057 | Processing unit with a plurality of shader engines | Michael Mantor, Jeffrey T. Brady | 2015-09-22 |
| 8907958 | Display screen subsection rendering apparatus and method | John Carey | 2014-12-09 |
| 8281183 | Apparatus with redundant circuitry and method therefor | Michael Mantor, Robert Scott Hartog | 2012-10-02 |
| 7594069 | Method and apparatus for single instruction multiple data caching | Jeffrey T. Brady, Brian A. Buchner, Rex Eldon McCrary | 2009-09-22 |
| 7577869 | Apparatus with redundant circuitry and method therefor | Michael Mantor, Robert Scott Hartog | 2009-08-18 |
| 7050063 | 3-D rendering texture caching scheme | Michael Mantor, John A. Carey, Thomas A. Piazza, Jeffrey D. Potter, Angel E. Socarras | 2006-05-23 |
| 6967664 | Method and apparatus for primitive processing in a graphics system | Michael Mantor, Michael A. Mang | 2005-11-22 |
| 6943800 | Method and apparatus for updating state data | Michael Mantor | 2005-09-13 |
| 6784888 | Method and apparatus for executing a predefined instruction set | Michael A. Mang, Michael Mantor | 2004-08-31 |
| 6639598 | Method and apparatus for effective level of detail selection | Thomas A. Piazza, Michael Mantor, Val G. Cook | 2003-10-28 |
| 6630935 | Geometric engine including a computational module for use in a video graphics controller | Michael A. Mang, Michael Mantor | 2003-10-07 |
| 6552733 | Configurable vertex blending circuit and method therefore | Michael A. Mang | 2003-04-22 |