GM

Gregory MUTHLER

NV NVIDIA: 33 patents #143 of 7,811Top 2%
Overall (All Time): #104,309 of 4,157,543Top 3%
33
Patents All Time

Issued Patents All Time

Showing 25 most recent of 33 patents

Patent #TitleCo-InventorsDate
12347019 Hardware acceleration for ray tracing primitives that share vertices John Burgess, Ian Kwong 2025-07-01
12260486 Displaced micro-meshes for ray and path tracing John Burgess, Nikhil Dixit, Henry Packard Moreton, Yury Uralsky, Magnus Andersson +2 more 2025-03-25
12249022 Displaced micro-meshes for ray and path tracing John Burgess, Nikhil Dixit, Henry Packard Moreton, Yury Uralsky, Magnus Andersson +2 more 2025-03-11
12198251 Reducing false positive ray traversal in a bounding volume hierarchy John Burgess, Magnus Andersson, Ian Kwong, Edward Biddulph 2025-01-14
12198252 Reducing false positive ray traversal using point degenerate culling John Burgess, Magnus Andersson, Ian Kwong, Edward Biddulph 2025-01-14
12198255 Query-specific behavioral modification of tree traversal Samuli Matias Laine, Timo Oskari Aila, Tero Tapani Karras, William Parsons Newhall, Jr., Ronald Charles Babich, Jr. +3 more 2025-01-14
12198256 Early release of resources in ray tracing hardware John Burgess, Ronald Charles Babich, Jr., William Parsons Newhall, Jr. 2025-01-14
12190435 Enhanced techniques for traversing ray tracing acceleration structures John Burgess 2025-01-07
12159342 Ray tracing hardware acceleration for supporting motion blur and moving/deforming geometry John Burgess 2024-12-03
12154214 Generation and traversal of partial acceleration structures for ray tracing John Burgess, Magnus Andersson, Timo Tapani Viitanen, Levi OLIVER 2024-11-26
12124378 Method for efficient grouping of cache requests for datapath scheduling Timo Oskari Aila, Tero Tapani Karras, Samuli Matias Laine, William Parsons Newhall, Jr., Ronald Charles Babich, Jr. +2 more 2024-10-22
12106423 Reducing false positive ray traversal using ray clipping John Burgess, Magnus Andersson, Ian Kwong, Edward Biddulph 2024-10-01
12073504 Hardware-based techniques applicable for ray tracing for efficiently representing and processing an arbitrary bounding volume John Burgess 2024-08-27
12020367 Ray tracing hardware acceleration with alternative world space transforms John Burgess, James Robertson, Magnus ANDERSON 2024-06-25
11966737 Robust, efficient multiprocessor-coprocessor interface Ronald Charles Babich, Jr., John Burgess, Jack Choquette, Tero Tapani Karras, Samuli Matias Laine +2 more 2024-04-23
11854141 Early release of resources in ray tracing hardware John Burgess, Ronald Charles Babich, Jr., William Parsons Newhall, Jr. 2023-12-26
11816783 Enhanced techniques for traversing ray tracing acceleration structures John Burgess 2023-11-14
11804000 Query-specific behavioral modification of tree traversal Samuli Matias Laine, Timo Oskari Aila, Tero Tapani Karras, William Parsons Newhall, Jr., Ronald Charles Babich, Jr. +3 more 2023-10-31
11804002 Techniques for traversing data employed in ray tracing John Burgess 2023-10-31
11663770 Hardware-based techniques applicable for ray tracing for efficiently representing and processing an arbitrary bounding volume John Burgess 2023-05-30
11508112 Early release of resources in ray tracing hardware John Burgess, Ronald Charles Babich, Jr., William Parsons Newhall, Jr. 2022-11-22
11450057 Hardware acceleration for ray tracing primitives that share vertices John Burgess, Ian Kwong 2022-09-20
11380041 Enhanced techniques for traversing ray tracing acceleration structures John Burgess 2022-07-05
11373358 Ray tracing hardware acceleration for supporting motion blur and moving/deforming geometry John Burgess 2022-06-28
11302056 Techniques for traversing data employed in ray tracing John Burgess 2022-04-12