| 9396515 |
Rendering using multiple render target sample masks |
Eric B. Lum, Jerome F. Duluk, Jr., Rouslan Dimitrov, Rui M. Bastos |
2016-07-19 |
| 9390543 |
Graphics processing subsystem and method for computing a three-dimensional clipmap |
Alexey Panteleev, Evgeny Makarov, Henry Packard Moreton, Sergey Bolotov, Eric B. Lum |
2016-07-12 |
| 9390540 |
Deferred shading graphics processing unit, geometry data structure and method of performing anti-aliasing in deferred shading |
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2016-07-12 |
| 9367946 |
Computing system and method for representing volumetric data for a scene |
Alexey Panteleev, Evgeny Makarov, Henry Packard Moreton, Sergey Bolotov, Eric B. Lum +2 more |
2016-06-14 |
| 9355483 |
Variable fragment shading with surface recasting |
Eric B. Lum, Rouslan Dimitrov, Ignacio Llamas Ubieto, Patrick Neill, Albert Meixner |
2016-05-31 |
| 9355430 |
Techniques for interleaving surfaces |
Eric B. Lum, Cass W. Everitt, Henry Packard Moreton, Cyril Crassin, Jerome F. Duluk, Jr. |
2016-05-31 |
| 9305388 |
Bit-count texture format |
Evgeny Makarov, Alexey Panteleev, Sergey Bolotov |
2016-04-05 |
| 9286659 |
Multi-sample surface processing using sample subsets |
Alexander L. Minkin, Henry Packard Moreton, Eric B. Lum, Dale L. Kirkland, Steven James Heinrich +5 more |
2016-03-15 |
| 9269179 |
System, method, and computer program product for generating primitive specific attributes |
Ziyad S. Hakura, Tyson J. Bergland, Dale L. Kirkland, Cyril Crassin, Henry Packard Moreton |
2016-02-23 |
| 9262797 |
Multi-sample surface processing using one sample |
Alexander L. Minkin, Henry Packard Moreton, Eric B. Lum, Dale L. Kirkland, Steven James Heinrich +5 more |
2016-02-16 |